Game text
902,736 entries
- For once, your enthusiasm's right on target.
- What was Vallus thinking, anyway? Running off like that. Does he even know what loyalty means?
- We'll teach him when we catch up to him.
- I hope we get to hit more norn along the way. That's my kind of party. They're big, so when they fall it takes longer for 'em to hit the ground. But the bigger thud makes it worth the wait.
- Vallus now. Thud later.
- That's what happens when these idiots get to worshipping something other than me, the Mighty Maverick. Anyway, sorry your slippery sire ran off again. Luckily, we didn't need his help.
- But we do need him; and I'm going to track him down.
- You have turned your back on your previous world too recently to be welcomed into the Mist War, but you may still battle in the Edge of the Mists.
- If I'd know we were going to do this much fighting, I wouldn't have done that much drinking.
- Buck up. We'll be in and out in no time.
- Well, this is what comes from worshipping fake gods and stuff: idiots make trouble and get themselves killed. Your sire's pretty slippery, isn't he? Running off with the loot like that.
- No matter what, he'll wind up back at the citadel.
- What's so important about the crypts?
- Tell me about the graveling patriarch we are facing.
- Tree Carving
- Directions found
- Hero of Lion's Arch
- That's too bad.
- The symbol is a legion trail marker—pictograms you've only seen in fahrar history lessons. Your sire mentioned markers in his letter. This one directs you to the southeast.
- Warrior Sword
- No, thank you.
- It's from your father. Like a lot of other soldiers, he and his entire warband died fighting ghosts.
- Another old-fashioned trail-marker, worn but still readable, continues the directions started by the first. It points toward the northeast.
- The tree has a pictogram carved into it, an old-style trail marker. This one is part of a sequence, but it won't make no sense until you find the earlier ones.
- He wrote this before he succumbed to his wounds. Read it, and we'll talk.
- Sorry to hear that.
- This pictogram builds on the first two. The full meaning is unclear, but it's definitely the last of the series. Oddly, it points in two directions: both north and down.
- The trail markers lead here. The hull of the sunken ship hides a chest; but something doesn't look quite right.
- Examine the chest.
- This is the place to find the key —the markers led in this direction. And sure enough, there's a small chest hidden in the hull.
- The lid slides off easily...too easily. It's empty! Someone's cracked open the lock—recently, and in too much of a hurry to finesse the mechanism.
- Take the broken lock and leave.
- I've got a funny feeling about this. Something's wrong.
- Agreed. Let me know if you see anything out of place.
- I knew I smelled a rat. Whoever ripped you off will have a knife in them faster than you can say "cheat."
- Right after we find them. I'll report back to Rytlock and see if he has any ideas.
- This swamp is creepy...wet...hard to set on fire. I don't like it here.
- Agreed. We'll get in, get the chest, and get out.
- An empty chest...so whatever was inside was stolen? Or was it ever there in the first place?
- Why would a dying soldier lie about his legacy? Let's report back to Rytlock.
- What are you supposed to do with with half a key? Why would anyone even make a half key? Did they get halfway through, lose their place, and just give up?
- Easy, big fella. The other half's waiting at the end of this trail.
- Half a key...half-locked...does that make it a quarter locked, or does two halves make it whole locked? Math was never my strong suit. Too many numbers.
- Breathe, Dinky. I'll talk to Rytlock and get this whole thing sorted out.
- Nothing? Nothing? Doesn't whoever did this realize how many gave their lives for us to get here? Mostly ones we killed, but still...
- Someone beat us to it. I'd better head back to Rytlock. See if he has any idea who it was.
- I'm telling you, I can already taste the gold inside. And it's mine. Mine. All mine...but, uh, mostly yours.
- What's mine is also the warband's. But first, we have to find it.
- When we find the treasure, let's buy a round for every letter in your dad's name. And after that, we'll work through the names of all our sires.
- Drinking games later, Reeva. Right now, let's just find the chest.