Game text
902,736 entries
- Activate the device to track the MIG.
- Subdue the rampaging MIG.
- In Snaff's Footsteps
- Don't get TOO caught up in the magic of Ley Lines. It could get painful—just ask Drooburt.
- Ley Line Weapon Collection
- Zodiac Weapon Collection
- %num1% Supply Generator[s] Captured (lifetime)
- Capture %num2% supply generator[s].
- Join your krewe to compete for the Snaff Prize.
- My krewe and I presented our Massively Impressive Golem (MIG) before the Snaff Prize judges, and they were suitably impressed—until the MIG went haywire and ran off. We still took the Snaff Prize, but none of us can claim the title "Snaff Prize Savant" until we recover the MIG.
- Report to your krewe chief, Hronk.
- Get the capacitors from the staging area.
- Defeat the Inquest saboteurs.
- Return the capacitors to your krewemate Kazz.
- Present your krewe's invention to the Snaff Prize judges.
- Monkey Wrench
- Infiltrate the Funhouse.
- Teach me to be an armorsmith.
- Break into the Funhouse.
- Secure the Funhouse.
- Smash the soul-cell generators.
- Retrieve the Metaphysic Fusion Device.
- Consult with Kazz and choose a course of action.
- Defusing the Problem
- Extract Doxa from the MIG.
- Despite the Inquest's continued interference, we managed to extract Doxa from the MIG. We also took care of that skunk Teyo once and for all. Kazz and Doxa took a much-needed break from the action, and I was awarded the title "Snaff Savant" by the rest of the krewe. I think I also impressed Zojja, as she promised to keep an eye on me and my progress from here on. All in all, not a bad day.
- Meet your krewe at your Metrica Province lab.
- Activate the extraction device.
- Defend the extraction device.
- Defeat Teyo.
- [null]
- The Things We Do For Love
- Fuse Kazz with a golem so he and Doxa can be together.
- Despite the Inquest's continued interference, we successfully fused Kazz with a golem so that he and Doxa could be together forever. Once they were safe, Hronk offered me the title of Snaff Savant. I took it, of course: who else is more deserving? I think I also impressed Zojja, as she promised to keep an eye on me and my progress from here on.
- Meet Zojja and your krewe at the bridge to Desider Atum.
- Create a distraction so Zojja and the MIG can get into the lab.
- Fuse Kazz with the OMIG.
- Escape from the Inquest's attack on the lab.
- I'm not ready to become an armorsmith now.
- Defeat Teyo and her Inquest flunkies.
- [null]
- The Snaff Prize
- Contains one random armor dye from a pool of 25 colors that includes six exclusive colors. Dyes can be unlocked for unlimited use to color armor on all characters. Dye bottles can also be recycled in the Mystic Forge. All dyes have equal chances to drop.
- Raiment of the Lich
available now! - Master of the Maze
- Got it.
- Join your krewe to compete in the Snaff Prize competition.
- Report to Varkk near Battleground Plaza.
- Dragon's Tooth
- Defeat the Inquest.