Game text
902,736 entries
- They also are horrible murderers.
- You deal 25%% more damage while below 50%% health
- Quaggans must be selfish if quaggans want to survive. The world has gotten more dangerous. If you aren't willing to take what you need, you'll die.
- There are better ways.
- This base is a hub of information for the Order. Though our primary focus is local Priory infiltration, I receive news on agents stationed all over Tyria.
- So this is a gathering spot for spies in the Durmand Priory?
- Well of Suffering causes weakness
- Locust Swarm steals more health.
- ((335412))
- "Gathering spot" makes it sound like a homestead. The homestead is a front. There's no socializing down here. Priory spies report their findings to their superiors here so proper action may be taken.
- What are they finding?
- Reaper's Mark now causes poison
- Whatever the Priory has found. They're proficient at digging up practical information, but they're scholars and explorers. We can't trust them to accomplish anything with the data they collect.
- Summon Bone Minions summons an extra Bone Minion.
- My name is Surri. I am the head of operations here. I manage all local agents. I'm also an inventor, which means that the data received by spies in the Priory is put to good use.
- What sort of projects do you undertake?
- Nice to meet you.
- That's classified. As much respect as you've earned in the Order, this isn't anything you need to know.
- All right. Good-bye, then.
- You're something of an adventurer, aren't you? In that case, some of the information I gleaned from Priory documents I "borrowed" may interest you.
- Shouldn't it be officially turned in to the Order?
- Minions have +40%% more health.
- Minions have +20%% more health.
- I reported it, yes. But it's not a priority for the Order and has been shelved. So, I'm somewhat free to pass it on. If you fancy a swim, I recommend False Lake to the west. Supposedly, there's a tunnel entrance.
- You take 10%% less damage while in death shroud.
- Reaper's Touch Bounces an additional 2 times.
- Somewhere along the western shore. It's hard to spot, but from what I can tell, getting through and meeting the challenges beyond yield quite a reward.
- Thanks for the suggestion.
- Up in the mountains east of Vanjiir's Stead, a nasty bunch of ettins are guarding something. I didn't have time to get close enough to see what, but if you get a chance, you might want to head that way.
- You take 25%% less damage while in death shroud.
- Necrotic Grasp tracks your target
- Agent Gella
- Agent Lorimer
- I have tried to adapt to these hunting grounds, but they're not the same. I hunt wurms and other great beasts, but there are none here.
- Why don't you go somewhere else?
- Tough luck.
- Improved Raven Form
- Where would we go? I'm sure there are other hunting grounds elsewhere, but nothing that compares to our old ones. I would rather the jotun give us our home lands back.
- Take your land back! Or are you cowards?
- Have you asked them?
- Improved Wolf Form
- We have, and in the traditional norn way of using weapons to do it. But they have pushed us back, despite our determination and strength.
- Just be persistent.
- Cowards? No! But we're not foolish, either. I'll gladly fight to take back the old hunting grounds, if I can get the support to do it. But I'm not dumb enough to try it by myself.
- As long as you back up your words with actions when you get that support.
- Adena
- Venpa's close-minded. I know Bramm is something of an eccentric, but all the best scientists are. His experiments are unorthodox, but you can't make impressive discoveries using generic methods.
- How astute! I completely agree with you.
- Right. See you around.
- That indicates you have more than a shred of intelligence, and clearly, you're not without an understanding of ambition. Good luck with your own endeavors!