Game text
902,736 entries
- You're lucky the steading's here, then.
- Swapping attunements heals you.
- Oh, that's not the problem. Dealing with jotun and minotaurs and whatnot is a welcome break in my day! It's all this studying and organizing and calculating. I can't take the pressure.
- Maybe you shouldn't have become a scholar.
- Quit complaining, and get back to relaxing.
- Don't get me wrong. I'm smart. I can do all this stuff. There's just a lot of it. People don't realize that mental exertion can wear you down just like physical exertion. Good thing I can come here and grab an ale.
- Good thing. Good-bye.
- Ha, you're right! I can. Though it's mental strength I need, not physical. Being a scholar is draining. But I can handle it! I just needed a break.
- You can cast skills while in Mist Form.
- Scholar Sigga
- I'm about ready to spit nails. That's how frustrated I am. I'm not sure where that expression came from, because it doesn't make a lot of sense, but if I could spit nails, I would.
- Your Auras last longer.
- Then I'll leave you alone.
- Arcane Wave is unblockable.
- Some scholars are also fighters. Not me. I'm good with books. And artifacts. And if I have to physically beat back dredge who are trying to put their grubby claws on the very same artifacts I'm here to study...
- Sounds like they have as much a right to the artifacts as you.
- I'm not disputing that. But it doesn't mean they're not causing us problems. They can study them when I'm done with them. If I feel like giving them up.
- Dragon Breath pulses more quickly.
- This is exhilarating. I was stuck organizing the archives for years, but now I'm out doing something that matters. Competing with the dredge only increases the excitement. This place is almost perfect.
- Almost? But not perfect?
- Great. Good-bye.
- Flame Touch recharges if it kills your target.
- Well, nowhere's perfect. Every time I get sent out scouting for more artifact caches, I run into that loudmouthed asura scientist. That can put a cloud in your sky any day.
- Flame Burst burns for longer.
- Sounds annoying.
- She's obnoxious. And crazy. And loud. Anyone who willingly experiments on imps for a living has got issues.
- Maybe she'll make a difference.
- Arcanist Madelia
- Arcanist Fridmund
- The dwarves were an impressive folk. The more of their artifacts we find, the more I'm convinced they will unlock some secret for fighting the destroyers.
- What do you hope to find, exactly?
- Let's hope so.
- Cleansing Flame gives you Endurance.
- I'm not sure. But the dwarves fought the destroyers for years, and they defeated the Great Destroyer, though at great cost to themselves. They must've left something useful behind.
- Your two handed weapons recharge faster.
- Scholar Isolth
- This violence cannot bring any good. Quaggans are a peaceful people. Quaggans will fight if pushed to it, but that is a last resort.
- What violence?
- Nearby allies gain up to 70 toughness based on your effective level.
- Increases the burning duration of Justice.
- These awful pirates. They threaten quaggans' safety. Quaggans have enough danger without pirates causing more problems. And anyone who sympathizes with them is a dumb mussel.
- Increases the duration of Resolve.
- Quaggan is afraid to leave quaggan's home! The pirates will hurt quaggan if they catch quaggan.
- Decreased recharge on Spirit Weapons.
- Chains Of Light now does damage.
- Pirates are cruel, selfish people! Poor quaggans have to be afraid every moment of every day.
- Your spirit weapons last longer.
- Well of Darkness also cloaks allies.
- Quaggan thinks the other quaggans are just being cowards. Pirates take what they want and don't let anyone push them around.
- That's a terribly selfish way to think!