Game text
902,736 entries
- Condition durations are reduced while below the health threshold.
- (mutter)
- Gain protection when you are disabled.
Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear. - Gain critical-hit chance against targets farther away.
- Critical hits have a chance to cause bleeding. Bleeding you inflict gains increased duration.
- Explosions cause vulnerability.
- Using tool belt skills partially restores endurance.
- Endurance regeneration is increased. Reduce the recharge of your tool belt skills when you dodge.
- Gain fury when you hit a foe with an Explosion.
- Oh, hi.
- You have a chance to cause vulnerability on critical hits.
- Who's got my back?
- Collect %num2% toxic spore samples by destroying toxic offshoots.
- Cripple foes you hit when they are below the health threshold.
- Gain a damage bonus when endurance is not full.
- You have a chance to inflict blindess on enemies that strike you with melee attacks.
- Condition durations are reduced by 100%% when health is below 25%%.
- Reduces recharge on shouts.
- Generate a shield that absorbs projectiles when you start reviving an ally.
- Deal more damage while your endurance is not full.
- All symbols heal allies with each pulse.
- Grant might to nearby allies when you critically strike.
- Inflicting blindness also applies vulnerability.
- Gain resolution when using a heal skill.
- Burn nearby foes when you are struck while below the health threshold.
- When you apply burning to a foe, remove a boon.
- Gain aegis when you are struck while below the health threshold.
- Cast Lesser Litany of Wrath when you activate Virtue skill 3.
- Lose conditions at a set time interval.
- Meditations grant fury.
- Critical hits with a hammer will chill enemies.
- Your mace attacks do more damage.
- Activating Virtue skill 2 removes conditions from nearby allies. Virtue skill 2's passive effect is stronger.
- Spirit weapons last longer.
- Improved Spirit-Weapon Duration
- Strike damage dealt is increased while you have aegis. Strike damage dealt is increased while you are above the health threshold.
- (mutter)
- Focus Mastery
- Deal increased strike damage to burning foes.
- Increases spirit-weapon damage by 50%%.
- Wrathful Spirits
- Scepter damage is increased.
- Cast Lesser Symbol of Resolution when you strike an enemy below the health threshold.
- Increased damage while downed.
- Reduces recharge on spirit-weapon skills.
- Spirit-Weapon Mastery
- Cast Lesser Symbol of Protection when you use a healing skill.
- Gain condition damage based on your power.
- Your damage with scepters increased.
- Grant regeneration to nearby allies when you use a healing skill.