Game text
902,736 entries
- Shattering illusions causes bleeding for 8 seconds to nearby foes.
- Gain up to 400 toughness while channeling mantras.
- Gain 3 seconds of quickness when you interrupt a foe. This effect can only occur once every 15 seconds.
- Increases armor while casting mantras.
- Gain 4 seconds of fury when you interrupt a foe.
- Diversion hits up to 5 targets in a large area.
- Diversion hits mulitple targets.
- Move 10%% faster for each active illusion.
- +200 condition damage when wielding a scepter. Reduces recharge of scepter skills by 20%%.
- Using a shatter skill removes a condition from you and allies around you.
- Move faster for each active illusion.
- +50 condition damage when wielding a scepter. Reduces recharge of Scepter skills by 20%%.
- Using a shatter skill removes a condition.
- What's happening?
- Thanks for the warning.
- Apply 8 seconds of weakness on critical hits. This effect can only trigger once every 20 seconds.
- 25%% chance to cause weakness on critical hits.
- Apply 3 stacks vulnerability for 10 seconds every 3 seconds to nearby foes while in Death Shroud.
- Apply vulnerability for 10 seconds every 3 seconds to nearby foes while in Death Shroud.
- What do we do?
- You have a 50%% greater critical chance while in death shroud.
- Deathly Perception
- Death Shroud recharges 30%% faster.
- Near to Death
- Death Shroud recharges 50%% faster.
- At 25%% health, you become surrounded by a locust swarm.
- Decaying Swarm
- 100%% chance to inflict burning for 4 seconds on critical hits. This effect can only trigger once every 10 seconds.
- Dhuumfire
- Axe damage is increased and axe skills recharge 20%% faster.
- Axe Training
- Signets recharge 20%% faster. Activating a signet gives you three stacks of might for 10 seconds.
- Signet Mastery
- Activating a signet gives you three stacks of might for 10 seconds.
- You and your pet gain 3 seconds of quickness when you swap pets.
- Zephyr's Speed
- When you are downed, your pet gains quickness for 5 seconds. 50 second cooldown.
- Instinctual Bond
- When you are downed, your pet gains quickness for 5 seconds. 50 second cooldown.
- Instinctual Bond
- You and your pet gain 2 seconds of quickness when you swap pets.
- Activating a signet grants 3 stacks of might (15 seconds).
- Use Sharpening Stone when your foes health reaches 50%%. This effect can only trigger once every 45 seconds.
- You're welcome.
- Use Sharpening Stone when your health reaches 75%%.
- Beastmaster's Might
- Activating a signet grants might.
- Beastmaster's might
- Spirits have twice as much health. Spirit bonuses have a 35%% better chance of providing their benefits.
- Dodging removes blind and poison from you (10 second cooldown).