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- 20%% chance to cause poison for 5 seconds when struck with a melee attack. This effect cannot trigger more than once every 10 seconds.
- Become immune to conditions when health is below 25%%.
- Knee Shot
- Cripple targets for 5 seconds whenever you immobilize them. (Cooldown: 5 Seconds)
- Immobilizing a foe also applies 5 stacks of vulnerability (8 seconds) to them.
- Burns you apply last 20%% longer.
- Napalm Specialist
- You gain 200 toughness while wielding a flamethrower. In addition, gain might for 15 seconds every 3 seconds, as long as you remain in this weapon kit.
- Pistol shots pierce.
- Drop bandages and a Flamethrower or an Elixir Gun when downed. Downed damage is increased by 25%%.
- Scope
- Gain 10%% critical hit chance while standing still.
- Move 10%% faster while using an unarmed kit.
- Damage if range is greater than 900
- Gain 5 seconds of retaliation when critically hit. 25-second recharge.
- Drop a smoke bomb whenever you are disabled (stun, daze, knockdown, knockback, launch, float, sink, fear). This effect can trigger only once every 60 seconds.
- Thrown elixirs cause damage when they land.
- Med Kit skills can be thrown.
- Torch skills recharge 20%% faster. All burning durations are increased by 20%%.
- On my way.
- Your torch skills recharge 20%% faster.
- Torch skills recharge 15%% faster.
- Applying blind also applies 3 stacks of vulnerability (5 seconds).
- Meet with Jeyne and the ambassadors.
- Wielding a mace grants 5%% additional damage and up to 250 healing power (based on level).
- Nearby allies gain up to 150 toughness based on your effective level.
- Nearby allies gain up to 150 toughness based on your effective level.
- Nice work.
- Critical hits with a hammer have a 50%% chance to chill your target for 4 seconds. This effect can only occur once every 45 seconds.
- Mace damage is increased by 5%%.
- Nearby allies gain up to 70 toughness based on your effective level.
- Activating Virtue of Courage also breaks stun for any ally affected by the ability.
- Activating Virtue of Courage also breaks stuns.
- Increases spirit weapon damage by 50%%.
- Wrathful Spirits
- Scepter damage is increased by 10%%.
- Attacks with your greatsword deal an extra 5%% damage and heal you.
- Attacks with your greatsword deal an extra 5%% damage and heal you.
- Zealous Blade
- What can I do?
- Kindled Zeal
- Increases spirit weapon damage by 10%%.
- Scepter damage is increased by 5%%.
- Greatsword damage is increased by 5%%.
- You do 5%% more damage with greatswords.
- Greatsword Power
- Immobilize your target when you interrupt them and randomly apply blind, cripple, or chill.
- Gain might for 5 seconds when you interrupt a foe, then gain another boon randomly.
- Apply a random boon to yourself when you interrupt a foe.
- Apply a random condition when you interrupt a foe.