Game text
902,736 entries
- (laugh) No, of course we didn't. Let's give our brave visitors a hand!
- Easy, Commander. There is something here...something dangerous. I can feel it.
- They've brought memorials for their kin who were killed by dragons.
- We are done here. And this place is done, as well. Quickly now, before we are buried with Abaddon's memory.
- All hands on deck! Toss your memorials on the pyre. Let's light the horizon with this dastardly dragon! Begin the burning!
- That's right! Toss your memorials right on the effigy.
- Everybody, let's remember all those we've had taken from us.
- Leo
- Defeat the corrupted priest of Grenth.
- Repel the Risen until air support arrives.
- Nicely done, friends. Nicely done.
- You should have seen us in our prime. We'd be sitting by the fire, drinking brandy, and reading that map by now.
- We'll get there. It'll just take us a bit longer.
- All right! Light 'em up! Light 'em up!
- Hmph. Nice work. I thought all you modern explorers were soft. Guess I was wrong.
- Glad to have proved you wrong.
- Light 'em—
- Thank you. I don't know where we're going next, but it has to be better than here.
- May the seas be calm, and thank you for your help with the map.
- Great Spirits!
- You have no idea what it's like. We were supposed to sailing the world, facing new challenges. Here, we're trapped, fighting the same enemies year after year, decade after decade.
- The solution's at hand, sailor. We just need to make it happen.
- Everyone stay calm! The Lionguard are here!
- Now we can begin our next great journey. We are in your debt.
- You there! Get to the councillors and protect them!
- You! Get up to the stage and form a perimeter around the councillors.
- We've been waiting a long time for someone like you. It's maddening, knowing that the map is within our reach, but we can't do anything about it.
- That changes now. Let's go get it.
- Lionguard! Go get that dolyak and bring it to the front. We have injured, and we need to get the councillors to safety.
- You found the map. This is a great day!
- Indeed. But you must show us how to use the map to find the Source of Orr.
- I shall. It starts by calling upon the Spirits of the Wild. Their power makes the map function.
- Boomerang an axe in a line, striking foes each way.
- Spirits of the Wild, we require your aid.
- These brave travelers come with noble purpose: to stop the dragon's corruption and restore life to Orr.
- To do so, they must find the Source of Orr, a place long lost to explorers and cartographers alike.
- Show them the way. Guide them to the Source. Let Orr be cleansed. Let us go free!
- Risen Courier
- Banana Dye[s]
- Arrogance Dye[s]
- Antique Olive Dye[s]
- Adobe Sunset Dye[s]
- Adobe Dye[s]
- Stay alert, everyone. That may have just been the prelude.
- River Dye[s]
- Welcome to the party, %str1%. You're a commander now, eh? Congratulations. How about putting that rank to good use and telling that bossy norn to get this show on the road.
- I'll see what I can do, Snarl.
- Burn this. I should be in charge of the scouting party, not standing out here listening to that hammerhead Galina.
- You've got your orders, soldier. Stick to them.
- Well, now we know where Hekja was. Never knew a norn who could turn down a party. But seriously, what's going on here? What am I looking at?