Game text
902,736 entries
- Leather Leggings
- When the game starts, everyone succumbs to the hunger. You'll constantly lose health, so you'll need rations to survive.
- I need to know something else.
- Rations?
- The Omphalos Chamber is the center of the Grove, where the Pale Tree grows up toward the far-away sky. Here, on rare occasion, the Mother's spirit manifests and offers wisdom.
- Commander, There are six dead drop locations in Diessa Plateau and six in Wayfarer Foothills. Make sure you've received a translating device before heading out, or the dead drop messages will be unintelligible. My partner tried to keep them out of sight, but they shouldn't be too difficult to track down. Look near rocks, around foliage. They contain vital information for our investigation, so a sense of urgency would be appreciated. I'd focus your efforts on Diessa Plateau for now. I believe the Molten Alliance base is somewhere close, right under our feet... * Rocky outcrop north of the field in Gram Hills, near ore * Tall plateau in Gram Hills, near harpy nest * Pile of rocks outside of Silex Castrum * Fallen tree north of the Caravan Wreckage * Base of a fissure in the rocky field north of Bovarin Estate * By the snowy tree behind Butcher's Yard Good luck, Agent Brandubh
- Agent Brandubh
- Olla's a growing girl. Hopefully a trip outside the walls will be good for her. But we're still sticking close to Ebonhawke—if you go too far, it gets dangerous.
- Dead Drop Locations
- I think it really means that people won't give me goodies. Or they'll give me yucky ones.
- Contains a single-use armor skin for medium helm, coat, legs, boots, shoulders and gloves.
- Pipe
- Contains a single-use armor skin for light helm, coat, legs, boots, shoulders and gloves.
- You take no damage from incoming attacks. You are still susceptible to conditions and control effects.
- I recognize the Night mentor's teaching methods.
- Why, yes. Are you a Night bloom? I'm nearing my release into the wind. My final project is nearing completion, and then all I have left will be my trials. Then, I'll be fully grown.
- Defense Against Guards VI: All bonuses apply to lords and supervisors
- Defense Against Guards VII: 7%% (total) reduced damage from guards
- Defense Against Guards VIII: Gain Retaliation when you negate guard damage
- Burrow yourself into the ground, hiding yourself from foes.
- Burrow
- Rock Shards
- Dig your way back to the surface, becoming visible.
- Return to Surface
- While burrowed, this skill is locked.
- Smash the pot.
- Smash
- Throw the pot at your foe.
- Throw
- Defense Against Guards IX: 10%% (total) reduced damage from guards
- Defense Against Guards X: Applied Fortitude
- Pick Up
- Satchel[s] of Resilient Seeker Armor
- Satchel[s] of Ravaging Outlaw Armor
- On your guard!
- Satchel[s] of Pillaging Outlaw Armor
- Yeah, I guess. I mean, I've heard the stories, but I never connected the Eir in the legends to the Eir who is my mother. Until today. She's...an avalanche.
- A recipe to make ascended light shoulders with Valkyrie (+Power, +Ferocity, and +Vitality) stats.
- A recipe to make ascended medium boots with Valkyrie (+Power, +Ferocity, and +Vitality) stats.
- Backup!
- Troop movements east, south, and west. Using caverns and digging machines to hasten passage underground. The caves expand for miles...I don't know far they go.
- New prisoners every day. Some are put in pens, others taken away for "weapons testing." Haven't heard anything about that. Not sure I want to.
- Was nearly discovered at last drop. Flame Legion are getting suspicious. Or antsy. They don't like being this deep underground, away from the sun. Having Baelfire rituals more often.
- The dredge and Flame Legion fought today. Cracks in their partnership are showing. Even in victory, their partnership is weak. Ideological differences.
- Tensions are higher than usual this morning. I've heard whispers about someone called "B." No one in the barracks can put a face to the name. Who is this? Are they pulling the strings?
- They're building...something. Something massive in the heart of the mine. Not letting just anyone get too close. I only caught a glimpse of it before I was ordered back to the line.
- Took out a power plant by exploiting unstable elementals and valve weaknesses. Caught the engineers by surprise. That's two dredge and one Flame Legion soldier less for us.
- They're starting to experiment on each other. Blood transfusions, the works. Killed a couple charr, but some of the tests have been successful. They come out stronger. Larger. The smell down here...
- "B" was in the mine again. Didn't catch a glimpse of them, but the dredge are uneasy. Vova, one of the higher ranks, is especially anxious when our mystery benefactor is around.
- Got a good look at a dredge drilling machine's controls. They're not that different from charr machinery. Probably altered so Flame Legion soldiers can operate it. Could work in our favor.