Game text
902,736 entries
- Lake Adorea. It's nearby, trust me. The Priory has it on good authority that there are ruins worth exploring there. We're here to do it.
- So why are you here, instead of at the lake?
- I'll go check it out.
- It's all part of the plan. If I go with them, I'll end up doing all the work, and they need to learn. I know what I'm doing. So, just move along if you're going to question my strategy.
- Don't be so touchy. I'll go.
- Burn those Separatists! They've set up a roadblock with catapults. Someone needs to take care of them.
- By "someone," do you mean me?
- Sounds like a job for someone else.
- Well, I've had my fill of catapults for one lifetime. Hurry up there and take them out.
- There are Flame Legion heading this way. Go deal with them, don't stand around here!
- Got it!
- Help keep the builders safe while they rebuild the statue to Pyre Fierceshot. The Flame Legion are near.
- I am on it.
- Either look at the statue or move along. This place isn't safe.
- Oh, okay. Thanks.
- The Flame Legion have a camp nearby and we need recruits to take the fight to them!
- Where are they?
- No, I think I'll pass.
- Head southwest and destroy the Flame Legion shaman who has been causing all this trouble.
- If you're investigating Ascalonian history, you've come to the right place. This whole area is rife with it.
- What are those creatures attacking the camp?
- What's all the excitement?
- What can you tell me about the Great Northern Wall?
- That's good to know. Bye.
- The Ascalonians built it hundreds of years ago to keep out invaders. It held until Flame Legion shamans smashed it during the Searing. Portions of the wall still exist, hinting just how massive it was.
- Fascinating. I'd like to ask another question.
- Flame Legion, huh?
- Information overload! I'll see you later.
- They're harpies. They're the foulest, most cantankerous creatures around, and they're always getting in our hair. Feel free to pitch in and help get rid of them.
- Harpies, huh? See ya.
- Everyone's wound up because we were just attacked by harpies. It's bad enough dealing with ghosts at every turn, but the local fauna is taking shots at us, too.
- I'll help you out. I'm not a fan of harpies either.
- Good luck with that. I need to run.
- Yeah. I'd say that's the last time the Flame Legion did something right. They were intent on taking down the human ant hill. They did a good job of it. Too bad, they're flaming sinkholes of evil.
- Legendary. Thanks. See ya.
- Those flying hags are stealing our supplies. Do something!
- This item can be used to enter certain PvP tournaments which require an entry fee.
- Welcome to our little outpost. Don't worry, you're among friends, mostly. Take a load off. We're here to explore this vast Ascalonian graveyard. Though once claimed by both charr and human nations, it now belongs to the dead. Freaked out yet?
- Durmand Priory?
- This land has always belonged to the charr.
- I'm going now.
- You know—the Priory? The seekers and guardians of knowledge! The delvers into the mysteries of the ancient world. Our work has preserved countless artifacts that date back to the original arrival of the dragons.
- So, you're some sort of scholar, then?
- Intriguing. I must go now.
- Ha! Of course it has, cub. You must remember that the humans ruled here for centuries before we finally drove them out. Now all that's left are broken buildings and a horizon of ghosts.
- This corrupted spawn of Zhaitan would sadden Melandru. Let me recover the bloodstone shard.
- Bah. Ghosts can't withstand charr might!
- I am, but we don't break only book spines. Sure, you got your studious experts, your know-it-alls, and your artifact hoarders. But, you also got those who risk life and limb to keep near-sighted parchment wurms from getting their ink spilled.
- Risking life and limb? Are you recruiting?
- Oh, look. Easy pickings. My favorite!