Game text
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- Then that's what I'll do. Thanks!
- Well, they look great. Excuse me. I'm off to enjoy the festivities.
- My day has come at last. I'm finally where I'm supposed to be—with the Zephyrites, among the clouds.
- The Trial of Julius Zamon
- Attend Minister Zamon's treason trial.
- Court convened to try Minister Zamon, but he immediately invoked the ancient law of trial by combat. Fortunately, my second and I prevailed, justice was served, and Zamon was declared guilty...posthumously.
- Meet Captain Thackeray and Countess Anise at the Ministry.
- Choose your second.
- Defeat Zamon and his second.
- Stop the bandits from burning down the Queen's Heart Orphanage.
- Captain Thackeray and I arrived at the orphanage just as arsonists were setting it on fire. We fought the bandits and saved the orphans, but were too late to rescue the hospital as well. By the time the Ministry Guard arrived, everything was over. Commander Serentine always seems to show up just a little too late to catch these bandits. It's suspiciously convenient.
- Defeat the bandit gang.
- Find Lieutenant Francis at the hospital.
- The Hospital in Jeopardy
- Stop the bandits from destroying Vanguard hospital.
- Captain Thackeray and I arrived at the hospital just as arsonists were setting it on fire. We fought the bandits and saved the injured patients, but were too late to rescue the orphanage as well. By the time the Ministry Guard arrived, everything was over. Commander Serentine always seems to show up just a little too late to catch these bandits. It's suspiciously convenient.
- Find Lieutenant Francis at the orphanage.
- Infiltrate the bandit cave southeast of the city.
- I discovered important information from the thieves. First, the Ministry Guard has been releasing prisoners and sending them out to join a growing band of criminals. Second, the ringleader is planning an arson attack on Divinity's Reach. He's targeting either the military hospital or the orphanage.
- Obtain a bandit disguise.
- Enter the bandit hideout.
- I figure I owe you one for the rescue. Those skritt have a scratch near Zinder Slope. If you want, I'll show you where they live.
- Tell Captain Thackeray that bandits plan to attack the city.
- I warned Captain Thackeray about the impending attack on the orphanage and the hospital. We had to act quickly. Logan sent Lieutenant Francis with some soldiers in one direction, while he and I went in the other.
- Talk to Captain Thackeray.
- The Commander
- Deal with Commander Serentine once and for all.
- Commander Serentine came to Captain Thackeray's office to break out Big Nose Ted. Unbeknownst to her, we had disguised ourselves as bandits, and we caught her in our trap.
- Meet Logan Thackeray at his office.
- Ask Anise to disguise you.
- Hide in a cell with Logan and Anise.
- Defeat Commander Serentine.
- Cinematic Conclusion
- Unlocked %num1%/%num2% Bandit Weapon Skins
- Unlock all %num2% bandit weapon skins in your wardrobe.
- Oh, can we? I've never seen a skritt house, and that way we could still get the mirror. Tegwen?
- Well, Annwen's protected by the seed-plants, and it is for a good cause. All right. Valiant, I'd like you with us. Shall we meet at Zinder Slope?
- "Armor up."
—Magister Pagga - Find out what trouble Quinn has gotten himself into lately.
- Two-Blade Pete let Quinn into the gang, but gave me the sharp-edge of a blade for my trouble. One of the scumbags talked about a plan to rob an herbalist. I better catch up with Quinn before he does something stupid. He's in over his head. Pete means business.
- Meet Quinn in Divinity's Reach.
- Go to the Widowmaker hideout.
- Intimidate Widowmaker thugs to get the password.
- Enter the Widowmaker hideout.
- Defeat the Widowmakers.
- Return to Two-Blade Pete.
- Talk to Logan Thackeray at the tavern.
- Obtain medicine for Andrew from Lieutenant Francis.
- I told Lieutenant Francis about Andrew's injury, but he had no medical supplies to spare. Thieves had intercepted his most recent shipment. He told me where I could find them.
- Talk to Lieutenant Francis.