Game text
902,736 entries
- Reduces recharge on staff skills.
- Gain toughness while channeling.
- Reduces recharge on minion skills.
- If Caithe and Trahearne had to face off in the Bane, who do you think'd win?
- Wells apply protection when cast.
- Smodur.
- Reduces recharge on death shroud skills.
- Increases the amount of life force gained from all sources.
- Shroud skills gain reduced recharge.
- Death Perception
- Reduces recharge on Death Shroud.
- Near to Death
- Inflict fear on foes when you are downed.
- Create a Reaper's Mark while reviving someone.
- Cast Lesser Spinal Shivers on a foe when attacking them while their health is below the threshold.
- He's not there. Just Caithe and Trahearne.
- Dhuumfire
- Deal more damage while downed.
- Doesn't matter. Smodur.
- It wasn't me.
- Marks deal more damage.
- When you kill a foe, you remove conditions.
- Increases minion damage.
- Deal increased strike damage to enemies below the health threshold.
- Signets recharge 20%% faster.
- Who goes there?
- (scream)
- Instinctual Bond
- Increases longbow and harpoon gun range. Longbow and harpoon gun damage is increased.
- Use Sharpening Stone when you strike a foe below the health threshold.
- Gain might when you strike a foe based on their health percent.
- Feline, avian, and drake pets gain increased precision and ferocity. Beast skills grant fury around the ranger.
- I require assistance!
- How...unpleasant.
- Spirits have increased health and a greater chance to trigger their benefits.
- Evasive Purity
- Gain power based on your vitality.
- Regeneration you apply lasts longer.
- Receive protection when you take damage greater than a percentage of your maximum health.
- Double-click to obtain a basic set of level 60 heavy armor and relevant weapons.
- Gain an attack of opportunity for you and your pet on interrupting a foe. Daze and stun durations that you inflict last longer.
This trait can only grant an attack of opportunity against enemies with defiance bars once per interval. - Trap skills use ground targeting and are larger.
- Pets move faster.
- Reduces recharge on sword, greatsword, and spear skills.
- You and your pet gain protection when you dodge roll.
- Very well, Canach. Playtime is over and you've passed your audition. You're to go with them.
- You recover endurance more quickly.
- Reduces recharge on off-hand skills. Off-hand skills have longer range.
- Create muddy terrain when you use a healing skill.
- Why?