Game text
902,736 entries
- Cursed
- Deals damage every second. Attack speed decreased by 33%%. Stacks duration.
- Weakness
- Cripple nearby foes and remove a boon. Gain retaliation for each foe you strike.
- Weakness
- Endurance regeneration decreased by 50%%. 33%% of hits are Glancing Blows (50%% damage). Stacks duration.
- Wither
- Deals damage every second. All stats reduced. Stacks duration.
- Deals damage every second. Deals additional damage to foes that aren't moving. Stacks intensity.
- Endurance regeneration decreased by 50%%; 50%% of noncritical hits are glancing blows (50%% damage); stacks duration.
- Malaise
- Deals damage every second. Deals additional damage to moving foes. Stacks intensity.
- ((259240))
- Reduces the damage received by the user. The user cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
- Oil Mastery III: Increased armor
- Build Master I: Spend 4 supply at a time when building siege
- Build Master II: Spend 6 supply at a time when building siege
- Build Master III: Spend 8 supply at a time when building siege
- Build Master IV: Spend 10 supply at a time when building siege
- Shale Dye[s]
- Repair Master I: Spend 4 supply at a time when repairing
- Repair Master II: Spend 6 supply at a time when repairing
- Repair Master III: Spend 8 supply at a time when repairing
- Repair Master IV: Spend 10 supply at a time when repairing
- Supply Capacity I: Increases maximum supply capacity by 1
- Supply Capacity II: Increases maximum supply capacity by 2 (total)
- Supply Capacity III: Increases maximum supply capacity by 3 (total)
- Supply Capacity IV: Increases maximum supply capacity by 4 (total)
- Count Cargiss
- Supply Capacity V: Increases maximum supply capacity by 5 (total)
- Cantrip. Cure conditions and burn foes. Gain might for each condition removed.
- Gadget. Fly forward, removing movement-impairing conditions and damaging foes with your rocket exhaust.
Movement-impairing conditions include cripple, chill, and immobilize. - Build a stationary mortar that you or your allies can fire.
- I see a problem.
- Gadget. Fly backward, damaging foes with your rocket exhaust.
- Rocket Boots
- Evade Forward
- Gadget. Fly backward, damaging foes with your rocket exhaust. Cures immobilized, crippled, and chilled.
- Damage if range is between 300-600
- Nourishment
- Mi
- Ti
- Cannon Blast
- Cannon Smash
- Electric Blast
- Teleporting Shot
- Pistol Spin
- Spark of Life
- Aetherblade Golem Shield
- Prevents ranged attacks from reaching the target.