Game text
902,736 entries
- (whispering)
- (whistling)
- Current Bonus:
Increased Chance of Crafting Critical Success = 10%%
Faster Endurance Gain = 5%%
Bonus Gold Per Kill = 5%%
Maximum Health Increase = 5%%
Chance for Additional Gathering Node Uses = 10%%
Increased Defense Against Monsters = 5%%
Bonus Experience Per Kill = 5%%
Healing Effectiveness Increase = 5%% - (belching)
- (moaning)
- (belching)
- Current Bonus:
Increased Chance of Crafting Critical Success = 12%%
Faster Endurance Gain = 5%%
Bonus Gold Per Kill = 5%%
Maximum Health Increase = 5%%
Chance for Additional Gathering Node Uses = 10%%
Increased Defense Against Monsters = 5%%
Bonus Experience Per Kill = 5%%
Healing Effectiveness Increase = 5%% - (taunting)
- (cheering)
- (humming)
- Current Bonus:
Increased Chance of Crafting Critical Success = 12%%
Faster Endurance Gain = 6%%
Bonus Gold Per Kill = 5%%
Maximum Health Increase = 5%%
Chance for Additional Gathering Node Uses = 10%%
Increased Defense Against Monsters = 5%%
Bonus Experience Per Kill = 5%%
Healing Effectiveness Increase = 5%% - (booing)
- (taunting)
- (booing)
- Current Bonus:
Increased Chance of Crafting Critical Success = 12%%
Faster Endurance Gain = 6%%
Bonus Gold Per Kill = 6%%
Maximum Health Increase = 5%%
Chance for Additional Gathering Node Uses = 10%%
Increased Defense Against Monsters = 5%%
Bonus Experience Per Kill = 5%%
Healing Effectiveness Increase = 5%% - (sneezing)
- (whispering)
- (snoring)
- Current Bonus:
Increased Chance of Crafting Critical Success = 12%%
Faster Endurance Gain = 6%%
Bonus Gold Per Kill = 6%%
Maximum Health Increase = 6%%
Chance for Additional Gathering Node Uses = 10%%
Increased Defense Against Monsters = 5%%
Bonus Experience Per Kill = 5%%
Healing Effectiveness Increase = 5%% - (moaning)
- (laughing)
- (booing)
- Current Bonus:
Increased Chance of Crafting Critical Success = 12%%
Faster Endurance Gain = 6%%
Bonus Gold Per Kill = 6%%
Maximum Health Increase = 6%%
Chance for Additional Gathering Node Uses = 12%%
Increased Defense Against Monsters = 5%%
Bonus Experience Per Kill = 5%%
Healing Effectiveness Increase = 5%% - (crying)
- (shouting)
- (crying)
- Current Bonus:
Increased Chance of Crafting Critical Success = 12%%
Faster Endurance Gain = 6%%
Bonus Gold Per Kill = 6%%
Maximum Health Increase = 6%%
Chance for Additional Gathering Node Uses = 12%%
Increased Defense Against Monsters = 6%%
Bonus Experience Per Kill = 5%%
Healing Effectiveness Increase = 5%% - (eating)
- (snoring)
- (booing)
- Current Bonus:
Increased Chance of Crafting Critical Success = 12%%
Faster Endurance Gain = 6%%
Bonus Gold Per Kill = 6%%
Maximum Health Increase = 6%%
Chance for Additional Gathering Node Uses = 12%%
Increased Defense Against Monsters = 6%%
Bonus Experience Per Kill = 6%%
Healing Effectiveness Increase = 5%% - (sneezing)
- (cheering)
- (humming)
- Current Bonus:
Increased Chance of Crafting Critical Success = 12%%
Faster Endurance Gain = 6%%
Bonus Gold Per Kill = 6%%
Maximum Health Increase = 6%%
Chance for Additional Gathering Node Uses = 12%%
Increased Defense Against Monsters = 6%%
Bonus Experience Per Kill = 6%%
Healing Effectiveness Increase = 6%% - (screaming)
- (screaming)
- (crying)
- Current Bonus:
Increased Chance of Crafting Critical Success = 15%%
Faster Endurance Gain = 6%%
Bonus Gold Per Kill = 6%%
Maximum Health Increase = 6%%
Chance for Additional Gathering Node Uses = 12%%
Increased Defense Against Monsters = 6%%
Bonus Experience Per Kill = 6%%
Healing Effectiveness Increase = 6%% - (coughing)
- (moaning)
- (humming)
- Current Bonus:
Increased Chance of Crafting Critical Success = 15%%
Faster Endurance Gain = 7%%
Bonus Gold Per Kill = 6%%
Maximum Health Increase = 6%%
Chance for Additional Gathering Node Uses = 12%%
Increased Defense Against Monsters = 6%%
Bonus Experience Per Kill = 6%%
Healing Effectiveness Increase = 6%% - (congratulations)
- (moaning)
- (moaning)
- Current Bonus:
Increased Chance of Crafting Critical Success = 15%%
Faster Endurance Gain = 7%%
Bonus Gold Per Kill = 7%%
Maximum Health Increase = 6%%
Chance for Additional Gathering Node Uses = 12%%
Increased Defense Against Monsters = 6%%
Bonus Experience Per Kill = 6%%
Healing Effectiveness Increase = 6%% - (taunting)
- (snoring)
- (screaming)