Game text
902,736 entries
- Current Bonus:
Increased Chance of Crafting Critical Success = 8%%
Faster Endurance Gain = 4%%
Bonus Gold Per Kill = 4%%
Maximum Health Increase = 3%%
Chance for Additional Gathering Node Uses = 6%%
Increased Defense Against Monsters = 3%%
Bonus Experience Per Kill = 3%%
Healing Effectiveness Increase = 3%% - (cheering)
- (taunting)
- (coughing)
- Current Bonus:
Increased Chance of Crafting Critical Success = 8%%
Faster Endurance Gain = 4%%
Bonus Gold Per Kill = 4%%
Maximum Health Increase = 4%%
Chance for Additional Gathering Node Uses = 6%%
Increased Defense Against Monsters = 3%%
Bonus Experience Per Kill = 3%%
Healing Effectiveness Increase = 3%% - (congratulations)
- (whispering)
- (shouting)
- Current Bonus:
Increased Chance of Crafting Critical Success = 8%%
Faster Endurance Gain = 4%%
Bonus Gold Per Kill = 4%%
Maximum Health Increase = 4%%
Chance for Additional Gathering Node Uses = 8%%
Increased Defense Against Monsters = 3%%
Bonus Experience Per Kill = 3%%
Healing Effectiveness Increase = 3%% - (humming)
- (whistling)
- (belching)
- Current Bonus:
Increased Chance of Crafting Critical Success = 8%%
Faster Endurance Gain = 4%%
Bonus Gold Per Kill = 4%%
Maximum Health Increase = 4%%
Chance for Additional Gathering Node Uses = 8%%
Increased Defense Against Monsters = 4%%
Bonus Experience Per Kill = 3%%
Healing Effectiveness Increase = 3%% - (yawning)
- (drinking)
- (taunting)
- Current Bonus:
Increased Chance of Crafting Critical Success = 8%%
Faster Endurance Gain = 4%%
Bonus Gold Per Kill = 4%%
Maximum Health Increase = 4%%
Chance for Additional Gathering Node Uses = 8%%
Increased Defense Against Monsters = 4%%
Bonus Experience Per Kill = 4%%
Healing Effectiveness Increase = 3%% - (screaming)
- (humming)
- (laughing)
- Current Bonus:
Increased Chance of Crafting Critical Success = 8%%
Faster Endurance Gain = 4%%
Bonus Gold Per Kill = 4%%
Maximum Health Increase = 4%%
Chance for Additional Gathering Node Uses = 8%%
Increased Defense Against Monsters = 4%%
Bonus Experience Per Kill = 4%%
Healing Effectiveness Increase = 4%% - (belching)
- (coughing)
- (yawning)
- Current Bonus:
Increased Chance of Crafting Critical Success = 10%%
Faster Endurance Gain = 4%%
Bonus Gold Per Kill = 4%%
Maximum Health Increase = 4%%
Chance for Additional Gathering Node Uses = 8%%
Increased Defense Against Monsters = 4%%
Bonus Experience Per Kill = 4%%
Healing Effectiveness Increase = 4%% - (eating)
- (drinking)
- (eating)
- Current Bonus:
Increased Chance of Crafting Critical Success = 10%%
Faster Endurance Gain = 5%%
Bonus Gold Per Kill = 4%%
Maximum Health Increase = 4%%
Chance for Additional Gathering Node Uses = 8%%
Increased Defense Against Monsters = 4%%
Bonus Experience Per Kill = 4%%
Healing Effectiveness Increase = 4%% - (congratulations)
- (congratulations)
- (snoring)
- Current Bonus:
Increased Chance of Crafting Critical Success = 10%%
Faster Endurance Gain = 5%%
Bonus Gold Per Kill = 5%%
Maximum Health Increase = 4%%
Chance for Additional Gathering Node Uses = 8%%
Increased Defense Against Monsters = 4%%
Bonus Experience Per Kill = 4%%
Healing Effectiveness Increase = 4%% - (shouting)
- (shouting)
- (whimpering)
- Current Bonus:
Increased Chance of Crafting Critical Success = 10%%
Faster Endurance Gain = 5%%
Bonus Gold Per Kill = 5%%
Maximum Health Increase = 5%%
Chance for Additional Gathering Node Uses = 8%%
Increased Defense Against Monsters = 4%%
Bonus Experience Per Kill = 4%%
Healing Effectiveness Increase = 4%% - (cheering)
- (coughing)
- (whispering)
- Current Bonus:
Increased Chance of Crafting Critical Success = 10%%
Faster Endurance Gain = 5%%
Bonus Gold Per Kill = 5%%
Maximum Health Increase = 5%%
Chance for Additional Gathering Node Uses = 10%%
Increased Defense Against Monsters = 4%%
Bonus Experience Per Kill = 4%%
Healing Effectiveness Increase = 4%% - (snoring)
- (drinking)
- (whimpering)
- Current Bonus:
Increased Chance of Crafting Critical Success = 10%%
Faster Endurance Gain = 5%%
Bonus Gold Per Kill = 5%%
Maximum Health Increase = 5%%
Chance for Additional Gathering Node Uses = 10%%
Increased Defense Against Monsters = 5%%
Bonus Experience Per Kill = 4%%
Healing Effectiveness Increase = 4%% - (sneezing)
- (sneezing)
- (whimpering)
- Current Bonus:
Increased Chance of Crafting Critical Success = 10%%
Faster Endurance Gain = 5%%
Bonus Gold Per Kill = 5%%
Maximum Health Increase = 5%%
Chance for Additional Gathering Node Uses = 10%%
Increased Defense Against Monsters = 5%%
Bonus Experience Per Kill = 5%%
Healing Effectiveness Increase = 4%% - (whispering)