Game text
902,736 entries
- Arnaud
- Nolan
- Why are a Peacemaker and a Wyld Hunt valiant in your camp?
- This patch of Tyria is devoid of law enforcement, and that's attracted Inquest, Nightmare Court, and bandits. We're working together to fight them.
- How can I help you with the bandits?
- I've been questioning the native skritt to find details on when the bandits started showing up here, and what they might be doing.
- What about the other threats Brisban Wildlands?
- Besides the bandits, the Inquest and Nightmare Court have moved into the wildlands for gods-knows-what reasons. We're working with the Peacemakers and Wyld Hunt to figure out why.
- What have you learned about the bandits?
- They moved in a few months ago and have started setting up fortifications. One of our watchmen spotted them messing with Inquest devices.
- What about the other threats out here?
- That can't be good.
- Head hurts. Human asks many questions, strange words. All about bad men in hiding.
- Are the bad hiding men dangerous?
- I'm walking away.
- Yes-yes. Make traps and hide in bushes. Many of us get injured, they don't care. Don't know what they want. Don't know what to do.
- Sounds like bandits to me. I know how to deal with them.
- Brisban Wildlands used to be wild and reclusive. Absolutely perfect for the peace and quiet needed for intensive projects. These criminals are ruining it for everyone.
- Criminals? You mean the bandits?
- The Inquest give us more grief directly, but the bandits have been assisting them somehow. The Nightmare Court are no help, either. It's imperative we deal with them.
- Release
- When my Wyld Hunt led me here I sensed it was to battle the Nightmare Court, but the Seraph and Peacemakers have told me of other threats to these lands.
- Thanks, Melea. That's flattering.
- How can you be here when there are Nightmare Court to fight?
- Interesting. No, I lied. I'm leaving.
- Bandits ambush travelers and Seraph, stealing supplies and testing their own devices of destruction on who they target.
- Never leave a wrong to ripen into evil. There is more than one wrong being acted out here. Other valiants are tending to the Nightmare Court. My place is here.
- I think I understand. Thanks.
- Seraph Watchman McKinney
- Rektakk
- Have you noticed any new threats in the area?
- Yes, yes. Leaf men and fire trolls, new. And the crazy gray-ears. And many bad hiding men, too. So bad.
- We already know about the Nightmare Court, destroyers, and Inquest. Tell me more about these "bad hiding men."
- When did you first start noticing bandits in the area?
- No, no! We not bandits. Only take things not being used. Honest!
- No, I mean the "bad hiding men" we were talking about before.
- Pff, say what you mean first, yes? Bad hiding men new here. Skritt here long-long-long before.
- Valiant Blanaith
- Peacemaker Cronkka
- I never knew of these bandits before coming here. It's shocking to see how dangerous they've made the north.
- The west of the wildlands is riddled with them as well. We've even seen them consorting with the Inquest.
- Bandit Turretmaster
- What? How is this all possible?
- Shock Defense Turret
- Dragon crystals destroyed: %num1%/6
- By the forges of home, I swear every last one of these walking corpses will burn!
- The Marksman is their leader. Take him out, and the rest will fall apart.
- What else is going on here?
- What're you up to now?
- I may do that.