Game text
902,736 entries
- Okay, I guess I can spare a few minutes. Go ahead.
- Are you threatening me if I don't listen to your history lesson?
- Now I really have no interest in hearing about the Foefire again. Bye.
- As the old saying goes, "Those who ignore history are doomed to death by devourer."
- Fine. Just tell me about the Foefire.
- I'm not ignoring history. I'm ignoring you.
- Maybe some other time. So long.
- Oh, come on. Humor me.
- You wore me down. Tell me about the Foefire.
- Foul creatures! All they do is destroy.
- The events that led up to the Foefire go back hundreds of years to the first war between us and the humans.
- When the trouble all began.
- The beginning of our winning streak.
- For generations, humans drove us further and further from our homeland. The endless setbacks divided the legions. Fire shamans took advantage of the chaos and slowly usurped power.
- Yeah, things went from bad to worse.
- Were the shamans really that bad?
- The shamans claimed that the only way to defeat the humans was to worship the fire god. When we did, the tide of the war turned. We began reclaiming the land humans had plundered.
- There's something there!
- The human king, Adelbern, stubbornly refused to surrender. The humans retreated back within the walls of Ascalon City. For thirty years, they held it. Until finally, they fell.
- The tide had turned.
- Your King Adelbern stubbornly refused to surrender. We drove your people back into Ascalon City. For thirty years, they cowered inside as they held the walls. Until the day came when they fell.
- But it wasn't over.
- The desperate, doomed human king used treacherous magic—the Foefire—to slaughter us. But it also transformed the Ascalonians into a ghastly army of ghosts. Those ghosts hold the city walls to this day.
- It was a dark day for all of Tyria.
- Your desperate, mad king used treacherous magic—the Foefire—to slaughter my people. Unfortunately for your people, it also transformed them into a ghastly army of ghosts.Those ghosts hold the city walls to this day.
- And now, the legions dedicate themselves to the glorious defeat of Adelbern and the ghosts of Ascalon, when we'll be able to, at last, reclaim the land that is rightfully ours.
- We all look forward to that day.
- And now, we must defeat Adelbern and the ghosts of Ascalon. Then, at last, all things can return to the way they should be.
- We'll see what happens after we all defeat the ghosts. Good-bye.
- Sure, it's located right at the bottom end of this descender. Which, as I mentioned, is for authorized personnel only.
- So what is this Ghost Battery?
- Today I will use my mentor's teachings to slay a worthy foe.
- You're welcome, Trahearne. Can I ask another question?
- I sent those explorers to investigate an aetheric surge from Kitah Manse. The undead slaughtered them and turned them into minions of Zhaitan. A nasty fate. I'm grateful to you for releasing them.
- You're welcome. I'm...sorry for your loss.
- The aetherometer did pick up a surge coming from the Manse. That raffish conjurer was probably the cause—although we also found some Orrian relics. Your help with that pugnacious oaf is much appreciated.
- Glad to do it.
- I sent a group of explorers to find relics in Kitah Manse, but that place is simply riddled with undead. I'm concerned they've run into trouble.
- A group of explorers went searching for the source of a strong aetheric signal, but Zhaitan's power overcame them. We can't let our own soldiers serve in the undead army. They must be put down.
- Rest now. May your spirits find shelter and shade.
- It is done. I granted our explorers their second death.
- Second death? Yes, of course. This battle with Zhaitan is changing everything I thought I knew.
- Change comes to all things. But I believe that life will always prevail.
- I'm glad to be here, my friend.
- No matter what our personal beliefs, the source of Orr might be the only thing powerful enough to cleanse Orr. We must go there and see for ourselves.
- Agreed. May I ask another question?
- Ftokchak! Our scouts are under attack. The queen is approaching!
- What? No! No. Too soon! The bomb isn't primed. We'll have to set it off here, in the village. Evacuate the young, and the old!
- We'll protect you. We'll give you enough time to finish the bomb. Be careful. Keep your hands steady.
- No, it's quite apt. We skritt grow smarter when we are together. With Tchkik's rescued scouts, there are enough of us to make this plan work.