Game text
902,736 entries
- Help Pact Explorer Erikk battle the Dragon Tribe grawl.
- Help travelers who are lost in the ice maze.
- No! We were so close! By the Pale Tree...it's impossible. All this, all these lives, wasted. All for nothing.
- Trahearne, didn't you see? The cleansing worked! For a moment, the spirit of the land rose up like a breath of wind.
- But the absolution didn't hold. Though sacred, the Royal Tombs weren't strong enough. This isn't the heart of Orr. I wonder if such a "heart" still exists.
- Wait...remember the vision that the Pale Tree gave us? An Orrian king spoke of "the Source." Maybe that's something that can help.
- You're right. The Source of Orr...yes! I think I remember hearing about such a thing. A priestess of Grenth, and a shaman of the norn spoke of it.
- Those sound like solid leads. Which should I follow?
- Marshal! The rearguard is overwhelmed! Grechen has fallen. You must leave. Now!
- Grechen! No, not Grechen...only her tortured remains. Commander, we must put her to rest.
- It'll be a first for us both, then.
- Chunk[s] of Crabmeat
- Rally Waypoint
- Use the tanks to take control of Orr's Pursuit Pass region.
- I met Tactician Beirne at Caer Shadowfain and defended the site against an Risen invasion from the sea. When the tanks arrived, we rolled on the main base of the undead. Although we were victorious, Beirne gave his life to save his friends. We won the day, but this victory has been paid for by the losses of many good people.
- Meet Tactician Beirne at Caer Shadowfain.
- Prepare for the invasion by the Orrians.
- +100 healing.
- Your Wyld Hunt is nearly complete, my friend. How do you feel?
- These hills have become a nest for those vipers and poison plant people.
- These eggs would be perfect source for the next generation of Drottot Lashtail's devourers!
Event Item - Where the gods first walked? What does that mean?
- Bravery Bold Brew
- Done! Soon every inn and tavern from Divinity's Reach to Lion's Arch will be toasting your fame!
- Glyph. Store currently attuned elemental power for later use.
- Victory will be ours, Trahearne. Orr will be cleansed at last!
- +7 attack
- You. Come here.
- +100 condition damage.
- +20 condition damage.
- +35 condition damage.
- +50 condition damage.
- +70 condition damage.
- To be honest, terrified. What will we find there? What if we fail? So many things could go wrong.
- This is the moment of destiny, Trahearne. We'll face it together.
- Human myth says that when the Six Gods came to Tyria, they built the city of Arah. The "source" must be the place where they first set foot in Tyria.
- I don't believe in "gods," but whatever these creatures were, they were powerful. The source must be equally so.
- A place so powerful that it drew the attention of Gods from deep in the Mists? It must be amazing.
- Grant boons to allies you grant auras to.
- Zephyr's Boon
- Deal 20%% more damage to knocked down and stunned foes.
- Grounded
- Inscription
- You have always been such a good friend, %str1%. Thank you.
- Never known krait to ally with anyone. These are dark days.
- Smothering Auras
- We all know that story by heart. Don't waste your time.
- By all means. Tell me the story.
- From the charr point of view? Yes, go ahead.
- As I said, my orders are to tell the story of the Foefire to everyone. Should I summon a couple of legion guards to help me fulfill my orders?