Game text
902,736 entries
- (Sigh) I do apologize for my outburst. I'm afraid you wouldn't be able to do much for me at the moment. It's kind of you to offer though.
- I hope you find a solution to your problem.
- WvW Spring Tournament 2014 Reward Chest (Unlocked)
- By the Six, that golem is tearing apart our camp. Take care of it!
- Stop the golem. Got it.
- Another time, please. We have to get this captured energy back to Denravi.
- Ugh, not now. A golem just ruined our camp, and it's a disaster rebuilding. I knew I should have spent more time at the advanced tent theory seminar.
- I''ll leave you be.
- In the ruins of Fort Koga, the spirits of guild warriors long dead cling tenaciously to life. Though their bodies have long since given over to mortality, their competitive spirits cannot rest. For the rivalry that once haunted their dreams as men continues unabated as shades. These ghosts cannot rest until the ghostly runner is destroyed. Help them achieve the peace they deserve by smiting the spirit that has gnawed at their very souls.
- Put a stop to the ghostly runner!
- Ghostly Runner
- The Seraph wish to cripple the bandits by poisoning their water and food. Accompany the Seraph infiltrator to the bandit camp, don a disguise, and spread the poison before the bandits get too suspicious.
- Infiltrate Seanan's Bandits and poison the camp's water and food.
- I'm glad. May I ask another question?
- Aerin
- (mumble) Is it here? It must be here. Somewhere. No...
- You said it would be here!
- Nicely done! But I detect no divine energies in this creation.
- It is a reminder that there are many deadly foes that roam this gods-forsakened land.
- I will speak with them, and seek their aid in fighting the Elder Dragons.
- Keep fighting!
- Fellich
- Take cover!
- Villager
- Child
- Child
- Somewhere, somewhere... Yes, you're right—getting close!
- No no no. Not right. Perhaps...
- Unhappy times. Unhappy. Must find the master. Yes, you're right. Must not let them stop me.
- Enough, enough!
- Come in, come in. Let me just close the path behind you.
- Child
- Villager
- Villager
- Child
- Child
- Stay inside!
- Cardan
- Wardens! Wardens! Help!
- The Nightmare Court is here! Look out!
- Where are they taking the wolves?
- I don't know. But I'm sure we're going to find out.
- Bandits are attacking Skritt that are guarding the entrance to Skrittsburgh. Help the Skritt defend their home.
- Kill the bandits attacking a Skritt guard post.
- Powerful Charge
- A skritt outpost is under attack! Destroyers are clawing their way up from under the ground in droves, trying to outnumber the skritt and run them off. Repel the onslaught of destroyers, save the skritt and they will allow any allies that help them into their cavernous city.
- Repel the destroyers attacking Skritt.
- Be on guard! The Inquest are attacking a skritt outpost. Help the skritt defend themselves by eliminating all Inquest forces!
- Stop the Inquest attack!
- Inquest Operatives