Game text
902,736 entries
- %str1%! Yes, yes, happy to see you here. You helped so much, showed how to fight fire-trolls. Yes, we can do it. Many thanks and many shinies for you, yes!
- [lbracket]Tier 04 Merchant[rbracket]
- When skritt get hurt, need a place to heal. Calm place. I soothe them, mend wounds, they heal better. Bring wounded skritt here, I will help them.
- Join Rox, Braham, and Taimi.
- Speak with Corporal Jantzen.
- You've don't a lot to help us, %str1%. Don't fear the destroyers now. We can stop them now.
- I think so too, Yutatta.
- In my Dream, I saw a wise tree that held the future in its branches. Once I saw the Revered Terebinth, I knew I must protect it. Sadly, our dark siblings wish to twist it, and us, into the nightmare.
- Perhaps I can help.
- And I shall offer you options. Those with power should fight the Nightmare Court directly and free their prisoners. Those with a gentler hand can remove pests and weeds from around the great tree.
- Tell me more about the Nightmare Court.
- Tell me more about the prisoners.
- Tell me how to get rid of weeds and pests.
- What is sacred about this tree?
- I'm glad you're keeping your spirits up, Your Majesty. Excuse me, while I prepare.
- Termites burrow deep in the ground and feed on the roots of large plants, while the weeds choke the plants around them and deprive them off food. Both must be removed to protect the tree.
- You've made it possible for us to stay with Deep and Troubled Waters for at least a while longer. We will soon need to face our future and venture across the southern snows, but for now we can rest. Thank you. —Bladed Softness
- Extract termites and weeds from the ground around the tree. Got it.
- I've received some very promising reports about you. We need mighty allies like you if we're ever going to turn this Branded tide. But you can't stay here. Word has it that something's been corrupting our Sentinels. Turning them into Branded freaks faster than a warg can bite your snout off. Find out what's going on.
—Sentinel Staggerfoe - That's terrible. Clearly the Nightmare Court must be stopped.
- Prisoners at Beldame's Rise are tortured until they no longer can tell right from wrong, with mind control used to speed the way. These poor people must be freed.
- There's no way I could leave a prisoner to that fate.
- This tree constantly bears a fruit that brings power when eaten. I have heard that it was a second-born's sacrifice that caused this change. The other gardeners could tell you more.
- Your presence is like a warm wind on my skin. Though our task is not yet over, it is still one worth doing, and one we are capable of. Thank you for all of your help, friend.
- Inquest Golemcaster
- Please don't touch me. I can't bear the pain any longer.
- I'm not here to hurt you. You need to get up.
- Fine, I'll leave you alone.
- What is the point. The Nightmare Court will only revel in letting me fall again. Soon, I will be just like them.
- Don't let them win. Fight a little longer. It's not far to safety. I can help.
- If you're so set on staying here, go ahead.
- I'll...I'll try. Help me, please.
- I will. Now, let's go.
- The Nightmare Courtiers in Karston Chambers are kidnapping skritt and subjecting them to torture and mind control. It is no wonder they call their home Joy's End.
- I'll help uproot the Nightmare Court. Anything I should know before heading in?
- Black Lion Harvesting Sickle[s]
- They have corrupted sylvan hounds and jungle wurms to their sway, so be careful where you travel. And be on the lookout for bulbs as they sometimes hide their prisoners in them. But I wonder...
- %str1% Battle Standards
- Maybe this wasn't such a good idea.
- Something terrible is happening in Kessex Hills. Join Marjory and Kasmeer at their camp south of Fort Salma.
- I'll see that they get the message.
- Such a pleasure to see you again. The fight against the Nightmare Court continues, but I'm sure we'll have the strength to perservere, thanks to your efforts. Might I interest you in a reward for trade?
- Applies Conditions • Knockback • Summons
- Willem's Bandits aren't content with bothering the local skritt population. Now, they are getting bold enough to steal our supplies.
- I found some supplies. Do they belong to you?
- That they do. I'm not going to ask where you got these, or how blood got on them. Just thank you. Our soldiers need these supplies.
- Help any Seraph you see in the field. Bandits could be hiding anywhere, so watch out for anything suspicious. And if you find any stolen Seraph supplies, bring them back to me.
- I found these supplies. Do they belong to you?
- Asura Gate
• Fast travel to far away locations - Until you showed up, our men were frustrated, fighting bandits at every turn. You gave them hope and a reason to keep fighting. We'd like to offer you some supplies as thanks.