Game text
902,736 entries
- Tell me about the Durmand Priory.
- Thanks for helping us recover our supplies. Take a look and see if there's anything you want before you take off.
- Hello. How may the Durmand Priory be of assistance to you today?
- All right. Let's set charges here.
- Thank you, ma'am. May I ask another question?
- Have you lost your senses? We're under attack here. Crush that golem, then we'll talk!
- I'll check back when this is over.
- Drive off the Inquest. Then we'll talk.
- Yeah, that makes sense.
- Explorer Adelia
- Human scrawling is hard enough to understand in one language. They want me to translate it into three now? Bah. Leave me to my work, pest.
- Collector One Power-Core
- Ha ha, you'll never catch me!
- [lbracket]Tier 02 Merchant[rbracket]
- Tier 01 Zephyrite Merchant
• Buy Supplies
• Sell Items - Hey! Stop jawing and start fighting. There's a rampaging golem in camp!
- Keep your eyes open for Inquest. They're trying to stop us from rebuilding.
- Good to see a friendly face. How can the Vigil assist you?
- I'm surprised to see the Vigil out here.
- It's true, we don't currently have much stake in these lands. But after seeing intelligence from this area, Commander Efut sent us here to scout and report back.
- What has the Vigil so concerned?
- Have you discovered anything interesting?
- Stay safe out here.
- We have evidence that the Inquest is working with local bandits, but we don't know to what end. An alliance like that could destabilize the entire region.
- What can be done about it?
- Sounds bad. I'm leaving.
- We'll still getting our bearings out here, and we need to know what the bandits and the Inquest are up to before we can strike. That said, we'd welcome any help in fracturing their alliance.
- We've only recently arrived. We still getting a lay of the land. So far, we haven't seen enough to determine what the scale of the problem.
- What's the problem out here?
- Vigil Spotter Drizz
- Bandit Recruit
- Fools! The Seraph will make you pay for mistakes like those with your lives. You expect moves like that to impress me?
- What's your name, son? Bah, it doesn't matter, I'm going to call you Mister Moppet. Do you like your new name, Mister Moppet?
- Callum! Over here. Quietly!
- This is too easy. Is this really the best you've got?
- If I had the element of surprise, you'd be dead by now.
- Say what you got say. I can't be seen with you.
- Wait, what's wrong?
- Yeah, well, the feeling's mutual.
- I think the bandits are following me. If they see me talking with someone, they'll skin me alive.
- You know, I could be one of them.
- Why are you so worried?
- I get the hint. Good-bye.
- Look, I've lived among bandits my whole life. You're no bandit.
- Fine, but why are the bandits after you?
- I'll let you get to it then.
- The bandits know the Seraph are weak out here. If they take out the Seraph camp, they'll have this whole region under their thumb. I have to warn them.
- Good. You made it back. Did you get the keys? And more importantly, did you slit that slavemaster's throat?
- I'll help you. What do I need to do?
- Sounds terrible. I'm sure the Seraph can handle it.