Game text
902,736 entries
- They call me "the Bruiser." But I prefer "the Eviscerator."
- My guild is undefeated. Allow me to demonstrate.
- Take a good look. You can't even begin to handle all this.
- Soldier's Shrine
- Tomb of the Unknown Soldier
- Ascalon Settlement Gate
- Vigil Trebuchet
- I've received a letter from the Royal Palace, requesting I come for an audience with the queen. I'd better make haste.
- Sweep this area clear of mines before we lose anyone else.
- Fire the experimental gun creating a teleporter. Warning Experimental!!!
- Create Teleporter
- Restores health and energy.
- Chilling Howl
- Performs Bleeding Attacks
- I'm with you. Let's move out.
- Tiny Miner's Bag[s]
- It looks like Snaff's apprentice Zojja isn't coming. Pity.
- Small Miner's Bag[s]
- That's too bad. What can I help with now?
- Defeat the lich and its minions.
- Current Bonus:
Increased Chance of Crafting Critical Success = 20%%
Faster Endurance Gain = 10%%
Bonus Gold Per Kill = 10%%
Maximum Health Increase = 10%%
Chance for Additional Gathering Node Uses = 20%%
Increased Defense Against Monsters = 10%%
Bonus Experience Per Kill = 10%%
Healing Effectiveness Increase = 10%% - Pull yourself to your foe with a magnetic force.
- Only those who show respect may enter.
- How do you show respect to a door? Bring it flowers?
- I'm not sure. Any ideas?
- I have an idea.
- Bowing is a sign of respect. Maybe try that?
- Only a sworn protector of Kryta may open these hallowed gates.
- Archaeology is dangerous work, but a clever mind can keep you safe.
- I see no enemies. Why do you call it dangerous?
- The danger is in the things one cannot see.
- Sworn protector? Krytan ancestry, perhaps? Well, that's difficult.
- Guess we need to find someone who is, yes?
- Worth a try.
- You'll be an excellent novice for the Durmand Priory. I expect you to flourish!
- I do not know your race, strange one, but if you are ally to Kryta, then my sword is at your disposal.
- Can you tell me more about this place?
- This is the crypt of Mazdak, royal son of Orr, who came to these shores so that humans may raise a new nation: Kryta.
- Amazing. The origin of Kryta.
- A rich and noble heritage.
- My children, and their children, served Kryta and its throne. I do no less in death.
- Very interesting.
- They sacrificed their lives in our darkest hour. Light will honor them in kind.
- That creature was an abomination, but it was definitely not the lich.
- That was a creature of darkness. It had no place within this sacred tomb.
- Where you find one of those creatures, you often find more. They rarely travel alone.
- If so, then they may be in the next chamber. That way lies the crypt of my master, Mazdak.
- Light the darkness. Seems straightforward enough.
- Agreed.
- Light means fire. So what can we set on fire around here?