Game text
902,736 entries
- Medusoid Stinger
- If you are not currently on a team, one may be chosen for the current season.
- Regenerate health.
- Conjure Nightmare
- Strong Pistol Attacks • Stuns • Might
- Visions of Eternity Expedition Contract
- Time remaining: %str1%
- Hourglass
- Spear your foes on a giant stone spike.
- Visions of Eternity Launch Supply Drop: Week One
- It worked, indeed! Good!
- I met with my allies in Lion's Arch, ready to set sail for the island of Castora. Much to my surprise, Sayida and Canach weren't alone. Isgarren had come on behalf of the Astral Ward, and Rytlock was sent by Crecia and the charr legions. We don't know what to expect from this journey, but if Zinn's musings and the Inquest's preparations are to be believed, I wonder if we'll make it back at all. ***
- Oxidized Copper Deposit
- The natural creatures of this place are in the process of being unfused of their seer influence. After being led to one of these pods, the spells that enchant them are either altered or removed.
- Castoran Survivalist Mastery
- I've attuned this seer tablet to help. We may be able to sever the Inquest influence with a realignment spell—after you calm them.
- Sand Pile
- I'll see what I can do.
- Offensive Artifact Boons
- My dear, you've done it... The magic breathes once more. But is... Gods, is it fading? Quickly, maybe we can use those strange Inquest devices to return it to the land that they stole it from.
- Commander, The following steps must be completed in order and with the utmost care and precision. There is some amount of danger if we do not proceed with caution and handle each item appropriately. We wouldn't want to scald that pretty face of yours. And by scald, I imply uncertain death. **Step One**: First, you must take the sample of pyrite and break it down to a fine powder using the metalworking station's hammering function. **Step Two**: Once you have the pyrite powder, bring it to me, and I'll prepare it for the next phase. **Step Three**: While I'm working on that, you can extract the magical components, ideally using the following sequence, as that will create the most potent reaction: - Use the preparation station to extract the ley energy. - Next, use the preparation station to extract the seer magic. - Finally, use the metalworking station to crack open the Inquest magitech container using the hammering function. Then use the preparation station to extract the energy. **Step Four**: Once those are done, return to me. I should have what you need for the next steps. **Step Five**: Take the solution that I give you and *CAREFULLY* use it with the following components at the preparation and metalworking stations. As before, completing these steps in the following sequence will produce the strongest chemical reaction: - Before you can do any leaching, you must add the caustic solution to the preparation station. - Hammer the saltpeter until it's crushed. If you've added the caustic solution to the station already, you should be able to leach the crushed saltpeter. - Do the same and hammer the alum crystal into small chips. Then, you can leach them. - Repeat the above steps with the oxidized copper hunk, but instead of hammering it first, you need to ablate it at the preparation station. After that, you can leach the refined oxidized copper hunk. **Step Six**: While you are creating those components, I will take the crude oil and work it to create what we need. You needn't do anything with it, love. **Step Seven**: Take the power cell to the preparation station and extract its power core. **Step Eight**: Take the sheet metal to the metalworking station and choose the molding function—don't worry, I've already installed the casting shape we'll need. Then, take the molded casing to the finishing station and use the coat function on it to reinforce the material. **Step Nine**: Take the hourglass to the finishing station; you'll want to apply a plating to the item. **Step Ten**: Finally, take the leather straps to the finishing station and apply a good polish to make sure that it's supple and strong enough to use for carrying the device.
- Sayida and I met with Ludo in Rata Sum. After Sayida filled the councillor in, Ludo suggested we chat with the dock workers to see if they saw anything. Not a lot of information to work with, but everyone seemed on edge. A couple of Inquest plants attacked us for asking the wrong questions, so at least we knew that we were pointed in the right direction. We then headed toward the Port Authority to see if their terminal housed any helpful information. When we reached the upper deck, we were attacked by another Inquest ambush—additional validation. Once we gained access to the terminal, we finally uncovered a few clues about the Inquest's movements. First of all, the Inquest recently came under new leadership. Second, a storage unit filled with Zinn's archived research was broken into. Before long though, we hit a wall: everything was encrypted. After decrypting the files, the information we found was damning. We confirmed that Inquest vessels were approved to depart from the docks—and we also confirmed that Councillor Yahk redirected rations meant for the Tyrian Alliance to those vessels. Ludo was irate. More concerningly, it appears that Councillor Flax may be involved in all of this, too. Ludo suggested we head toward his office next to see how deep this really goes. ***
- Cooked Meat
- He hasn't performed the rite yet. We will get in there. Let's see what Canach has cooked up...
- Keep gathering from Starlit Weald.
- Inquest Mount Package
- Canach? Where are YOU off to?
- Misplaced Research Log Box
- Visions of Eternity Launch Supply Drop: Week Three
- Place the items on the table.
- Snap Up
- "Hello, friend." Evocation has been a veiled tradition among norn shamans for centuries, but now the Spirits of the Wild are encouraging them to share this practice—to help the Spirits heal. Thus, evokers summon elementally attuned animal familiars to aid them in battle and join them on their ventures.
- "With raw assembled components in hand, care must be taken to ensure the proper finish." This section describes techniques such as polishing, coating, and plating.
- Kela, Seneschal of Waves
- Strong Axe Attacks
- I introduced myself to Mayor Osborne in the shipwreck village of Hullgarden. He was guarded but willing to exchange information for some much-needed aid around the town. He said that in order to really be of use, I'd need a properly trained skimmer and better knowledge of the area. So he sent me to the oddly named Wavehawk Pete to learn more about the local skimmer population and how they've adapted to the Castoran environment. Pete turned out to be extremely enthusiastic about the local skimmer population—a subspecies they call wavehawks—hence the nickname. I helped Pete tend to the juvenile wavehawks around Hullgarden, learning about their predators, their caring and devoted nature, their diet, their playfulness... By the time I'd finished, I'd earned myself a loyal wavehawk and an even more loyal Wavehawk Pete, who'd already put in a good word for me with the mayor. Despite the fact that Pete was still alive (a joke on the mayor's part, I now realize), his word wasn't quite enough. Mayor Osborne insisted I "make a few more Hullgardeners happy" before he'd give me any info on the Inquest's whereabouts. I pitched in around town, helping these castaway survivors in all manner of tasks; beautiful as this land is, surviving on it is no easy feat. I found the Hullgardeners to be a hearty, resilient bunch, if not particularly trusting. Once the mayor was satisfied with my work, he pointed me in the direction of a local scrap collector who might have run across some Inquest equipment. The collector, Sparktail, insisted I gather some shipwreck salvage for him in exchange for information. I also managed to run across a bit of Inquest wreckage in the process, confirming that even the Inquest didn't make it to Castora without casualties. After I returned to Sparktail, he told me the Inquest has been trading with some of the local pirate-like mercenaries that call themselves "freebooters." He said that if I could find some of them at the pub, I'd likely get information on the Inquest's whereabouts. ***
- Vloxx, wait—
- Legendary Dwarf. Invoke hammers to circle around you, damaging foes.
- Double Edge. Break stuns and summon a jade shield that applies barrier to yourself. You may activate the skill while it is recharging, with a chance for the skill to backfire. The chance of the skill backfiring lowers as the skill recharges, and the skill cannot backfire when the skill is completely recharged.
- You have been granted temporary access to Masteries for the duration of this content.
- After days of uneventful travel, an ocean storm overtook the ship. Krait took advantage of the chaos and attacked the crew on deck. After securing the Dark Leviathan, I jumped to the Martingale to help protect Canach's crew. Chaos blossomed as a massive kraken attacked Sayida's ship—but, thankfully, the Martingale was equipped with harpoons, so we were able to quell the attack. ***
- Anguish fires a flurry of projectiles at the target, dealing increased damage to controlled enemies and for each condition on that enemy.
- Refined Oxidized Copper
- Hopefully the season for rest in paradise starts soon.
- "The light binds us!" The Iron and Flame Legions worked in collaboration to harness radiant flame magic, creating a brazier for guardians to carry into battle. This powerful torch gives the guardian who wields it access to protective magic, making luminaries symbols of hope among the charr.
- On my way. This better work...
- Use
- Inscriptions upon the pages are not in a language familiar to you, but it's clear by its uncanny state of preservation and hum of magic that this tome contains powerful spells.
- Vloxx, wait—
- Visions of Eternity Launch Supply Drop