Game text
902,736 entries
- Hmm. That's a talent I guess.
- Perhaps you're right. I have long wanted to train to be a skaald. You have given me the courage to do so. Raven bless you.
- And you.
- Ah, you look like the sporting type. Care to place coin on the outcome of the next pit fight?
- Sure, I enjoy a good wager!
- Jarlock's the name. I'm a purveyor of opportunity and good fortune. And let me tell you, I see fortune shining on you today.
- Just what are you getting at?
- Okay, you got my attention.
- Allow me to show you today's fights.
- Let's see who's on the roster.
- Right, right. I get it. Caution is the watchword, since you don't know when those Wolfborn might be around to spoil my business.
- And what business is that?
- You want to wager on a pit fight, I'll take your money and give you your winnings. The others'll rob you and slice your guts if you raise a fuss. Not me. Trust me to make you rich.
- Okay, let's do some business.
- Barrier Mastery
- Stop calling me that! It's not my name!
- Double-click to learn the Tailor recipe for Satchel of Simple Carrion Feathered Armor
- "This is an Opticalium-approved energy-focusing device."
—Opticalium Researcher Oisha - Opticalium Focusing Stick
- I'll have more time for casual conversation later.
- Then let me ask you about Hoelbrak.
- Another time then.
- Hoelbrak's story starts with Jormag's awakening. When the Ice Dragon rose from under Drakkar Lake, my ancestors likewise rose to fight him.
- This isn't how it was supposed to go.
- What happened?
- Collect both halves to open the Mistwrought Vault.
- Our ancestors shook the sky when they fought, but they took heavy losses while Jormag's minions multiplied. For every icebrood killed, two more replaced it.
- You fools. You think my death...saves you? Too...late...
- Then what?
- Those were hard times. The land, and many of our ancestors, were corrupted or laid to waste. Some said the Spirits had abandoned us, but then they appeared to Asgeir, an enviable hero.
- Moving into position. Turbo-sparks within expected range. Increasing sonic resonance.
- Tell me about Asgeir.
- Top Half of the Mistwrought Key
- Asgeir was Knut Whitebear's grandfather. He battled Jormag, and though he didn't kill the dragon, he took a trophy: one of the beast's teeth.
- Molten troops, hear me. The southern sector is faltering. Don't let me down.
- Bottom Half of the Mistwrought Key
- What happened next?
- The Spirits of the Wild appeared to Asgeir. They directed him to lead our ancestors south into land abandoned by the dwarves. Here. He planted the great tooth of Jormag and carved new shrines for the Spirits.
- Shut up! I can't hear myself think! 3.14159. Yes, lovely.
- And so Hoelbrak was born?
- Krewe Researcher
- Exactly! He built a hunting hall and called it Hoelbrak after our word for "lowland." He showed us that our home was wherever we made it and wherever the Spirits were. He forged us the start of a new legend.
- I must stay focused. Prime gate breached! Now, I'm mad.
- Your knowledge is extensive. Congratulations.
- Because someday a hero will rise and break the tooth. When that day comes, we'll take to our old lands, repel the icebrood, and slay Jormag!
- No time for tricks or traps. It's time for you pests to just die. Pulling out all the stops in three. Two. One.
- I have no doubt of it. Farewell.
- To our knowledge, Jormag was the second Elder Dragon to awaken, rising in 1165 AE. His rising brought with it a massive snowstorm and a legion of minions made of ice and snow.
- How did Jormag's awakening affect the area?
- I see. Interesting.