Game text
902,736 entries
- It makes sense. Which direction were they headed?
- Southward, toward dragon central square. If you follow after them, though, be careful. There are an awful lot of shadows between here and there.
- Plush Charr Backpack
- Costume Brawl. Melt into a pile of magical goo.
- Eh, I've said it so many times, it's become a habit. I'm liking this new influx of travelers. Have you noticed? The more pockets there are to pick, the happier I am.
- You should turn your skills to good.
- Like you have? Maybe one day. For now, I'm content to take gold nuts and bolts out of asuran pouches. It makes me happy.
- Shoot a noxious cloud at your foe, damaging and poisoning them.
- This wolf mace once belonged to Borje the Sunchaser.
- Soulbind %num2% unique piece[s] of sylvari cultural armor.
- Help Aurelio keep roads to the Priory safe from grawl.
- Help the Ash Legion take out ogres.
- Another dead end. Militarily, I'd say we're being funneled into a trap.
- I've seen the Orrians swarm and I've seen them lurk, but I've never seen them set traps. Are they capable of tactical thinking?
- Oh, yes. I've seen them do exquisitely horrible things. If the Priory team found the artifact I suspect they found, it all makes sense.
- They were looking for a dwarven tome. Why would Zhaitan care so much about an ancient book of lore?
- Hold there. I'm warning everyone who comes this way about the dangers in these tunnels.
- Double-click to learn the Tailor recipe for Satchel of Rejuvenating Masquerade Armor (Rare)
- Double-click to gain a severed golem arm which can be detonated.
- Double-click to gain a Hylek Poison Pot.
- Good to know.
- The Sons of Svanir have made a home in these tunnels. They've taken Dragon as their totem Spirit of the Wild. This makes them incredibly dangerous.
- They revere Dragon? Why?
- They don't revere Dragon so much as they revere Dragon's power. They believe Dragon to be the strongest of all the Spirits of the Wild.
- Thanks for the warning.
- Hylek Poison Pot
- Double-click to gain a Sparking Rod you can use to shock enemies.
- What dangers?
- They don't revere an Elder Dragon. They revere the Spirit of Dragon. He encompasses all dragons in the world.
- Drops your cow disguise.
- Have you heard? Dwarves are controlling the dragons. We're doomed!
- Sparking Rod
- I think you'd better not. Good-bye.
- I could tell. Plus you just asked that question. Only a sane person would ask it. You're not one of them.
- Who is "them"?
- I want no part of this. Good-bye.
- The masters of Tyria, of course. It's a secret cabal of humans, charr, asura, and even dwarves who have been guiding everything since the end of the Guild Wars.
- A secret cabal? Are you serious?
- Dwarves? Aren't they all dead or gone?
- Jackdaw Pirate
- You're a loon. I'm out of here.
- Like a murder, my friend. They have been manipulating us for generations, playing one side against the other, all the while solidifying their hold on everything.
- So humans and charr, despite all the bloodshed, are working together?
- Your claims are beyond belief. Good-bye.
- And how convenient, right? No one would suspect them. Out of sight, out of mind. Except, I'm onto them.
- The last appears on the Moran Memorial beach. We think they're connected to the portals leading to Scarlet's drillship.
- Nightmare Boots
- Of course! It's as plain as the nose on your face that the dwarves control the Dragons. They sent them to terrorize the surface so the dwarves could wrest control over all of Tyria.
- Forward. We need Trader's Forum, Fort Marriner, and Postern Ward as rally points.
- The Elder Dragons awakening was just a power play?