Game text
902,736 entries
- By my mother's stone tankard, what a shriek! It sounds like an avalanche fell on a moa herd. Is that Windshear?
- None other. He's close, and from the sound of it, he's looking for a fight.
- Stay clear of his claws and beak, and for Wolf's sake, don't fall to your death. If we guard each other, we'll be victorious.
- Come on, let's bathe Beigarth's weapon in griffon blood.
- Claim your prize, Slayer. Plunge this steel into Windshear's heart.
- Hear me, spirit of Griffon! Your son, Windshear, was worthy prey. His heart's blood honors my steel.
- Poetic. No doubt someone will commission a statue of you. Your fame comes easily.
- With your help. Tell me something, why have you taken such an interest in my legend?
- You have more potential than anyone I've met in years. We'll speak more of this later. Right now, the jotun are our priority.
- Once Beigarth is finished forging your weapon, meet me at Osenfold Shear. If Korag won't abandon the ice dragon, we'll be ready for him.
- Windshear is on the hunt, and his savage frenzy is scattering everything in the region. Are you ready for this?
- Is Windshear that fearsome?
- Yes. The animals are so terrified, they'll lash out at anything and anyone. We won't be able to concentrate on Windshear with them so agitated.
- I advise you to quickly destroy these lesser beasts first, but reserve your greatest strength for Windshear.
- The creatures already seem to be at each other's throats. Why don't we let them wear each other down and then clean up the survivors?
- Excellent strategy. That will put these poor creatures out of their misery and let us focus our efforts on Windshear. You're learning fast.
- I have Beigarth's unforged steel here. Once these mad beasts are gone and Windshear defeated, I'll give it to you so you can whet it in the griffon's blood.
- Let's show these beasties the difference between hunter and prey.
- Ready to have a little fun at the expense of the Sons of Svanir? The beer merchant disguise isn't perfect, but it'll fool those idiots long enough to get them drunk.
- Okay. You look good, by the way. They'll never recognize you. But what if I can't get them to drink?
- We're offering free beer. Do you really think they'll refuse?
- Good point.
- Guard duty is like punishment to these impatient louts. They'll be bored and eager to drink. The only question is: did we bring enough brown ale?
- Time's wasting, so we better get started. Good luck.
- The minotaurs are free, and these Sons of Svanir won't be hunting any more of them.
- Never let it be said that Eir Stegalkin doesn't know how to throw a party. I hope Minotaur is pleased.
- I'm sure he is. Now, we just have to find the Sons of Svanir leader, Vidkun, and his dragon beast.
- We should split up, in case Vidkun returns and tries to track us. I'll meet you at your house.
- Perfect. I'll see you in Hoelbrak, and we'll plan something that will knock Jormag and the Sons of Svanir right in their craven teeth.
- You'll die for this, Stegalkin! You've killed the beast that was blessed by Jormag, you wretched shrew!
- Eir's not alone, shovel-face. You'll pay for the harm you've done to Wolf—and to Ormi.
- Sacrilege! We gave that wolf enough strength to rule ten packs and twist them all to Dragon's will.
- In Jormag's name, you will both die for this insult!
- Fastulf's message told me everything. Poor Ormi. His pack was the strongest because he was such a good leader. Now, he's addled with anger.
- If we put him down, what will happen to his pack?
- Ormi is their alpha. If we kill him, another will take his place and the pack will begin anew.
- For our sake, and the sake of his pack, we'll end Ormi's suffering.
- Remember: the Sons of Svanir did this. They will be following in Ormi's wake, reveling in the chaos he causes as proof of their "spirit's" power.
- Jormag is no Spirit of the Wild. It's a filthy worm that needs to be crushed under a boot, along with its servants.
- You have much to learn about dragons, Slayer. We'll begin with Ormi and you will see Jormag's influence for yourself.
- Welcome, Slayer. Now that the minotaurs are free, we can concentrate on Vidkun and his beast. I believe they're hiding out near Hunter's Lake.
- Then we're off to the lake to punish Vidkun and his little dragon minion! Simple.
- Simple? That creature is a servant of the Ice Dragon itself. You should take dangerous opponents more seriously. Don't underestimate Vidkun's beast...or Vidkun.
- I'm not underestimating them; I'm insulting them. Relax, Eir! I know this will be a real fight, and I'm ready for it.
- You have to be more than ready. I used to be as eager as you, but I learned: where Jormag's minions are involved, you can't overprepare.
- With you around, I'm learning all the time. Trust me; I'm ready for this. So is Garm, by the look of him, perking up his ears at the idea of a fight.
- Garm's a bit like you: he always enjoys a good brawl. Let's give him one. We'll meet you at Hunter's Lake.
- Minotaur seems eager to settle the score with Vidkun and his dragon minion.
- If they'd been eating my friends and family, I'd feel the same!
- I'm no shaman, but it's easy to see that Minotaur is happy and grateful. I hope this means no more minotaur herds attacking caravans?