Game text
902,736 entries
- I owe you one! I've been in the Lionguard for ten years and I've never seen anything like that.
- Was there a Seraph soldier among the undead?
- He was talking to himself the whole time, that's why I remember. Muttering about Orr and dragons, and somebody named Alastia Crow.
- Crow? She's a seer. The pirates in this area go to her to find out what the weather'll be like. She's crew on a ship docked near Nebo Terrace.
- When we find Kellach, I swear, I'm going to stick a bag over his head, beat him with a shovel, and bury him in a hill of fire-ants.
- Ha! I like the way you think, Advocate. I suppose we should get back and share this information with Hiroki and Josir.
- Bow
- So, what do we do next? Scrappers aren't dumb enough to pick a fight with us, are they?
- We didn't find Kellach, but we discovered that he's connected to a pirate named Alastia Crow. I want to talk to her and see what she knows.
- Talk with her? I'm afraid that's impossible. She's dead. Her pirate ship, the Ravenous, was destroyed by an undead attack two days ago.
- You're sure she's dead? Did any of her crew survive?
- A few of her crew are still alive, camped near the wreckage of their ship. She might have told them more about what's going on.
- We need to find out what Kellach wanted from Alastia. Pirates don't tend to be trusting folk. I think a little nautical infiltration and investigation is in order.
- I have a better suggestion. Even if Alastia Crow is dead, she can still be helpful. I know an accomplished Priestess of Grenth who could summon the pirate's spirit.
- None, Advocate. While these two are squirreling for answers, Vigil soldiers will watch for another undead attack.
- It's your call, Advocate. Infiltrate the pirates, or summon Alastia's spirit?
- That's the plan. Assemble the warband and meet me at Charrgate Haven.
- May the Dark One bless our endeavors. Let it begin.
- I'm looking forward to it. Priestess Rhie, are we ready to begin?
- We are. In a moment, I will pierce the veil between this world and the Mists, and call to Alastia Crow's spirit.
- Be warned: she'll need time to respond. During this time, anything could cross through the portal. We may be faced with something...unfriendly.
- We're ready to repair the bridge, but the dredge gathered at the base will destroy it as soon as we do. We must drive them back before repairs can be made.
- Protect me while I maintain the channel, or the gate will close and all will be lost.
- Understood. We'll be ready for anything.
- Orsippus Champion Squilp
- Priestess Rhie
- Scholar Josir
- Speak, spirit of Alastia Crow! Grenth, god of death, compels you!
- Our crew plundered an Orrian ship. One of the treasures we found aboard was cursed.
- Current Bonus:
Increased Chance of Crafting Critical Success = 6%%
Faster Endurance Gain = 3%%
Bonus Gold Per Kill = 3%%
Maximum Health Increase = 3%%
Chance for Additional Gathering Node Uses = 6%%
Increased Defense Against Monsters = 2%%
Bonus Experience Per Kill = 2%%
Healing Effectiveness Increase = 2%% - Orrian artifacts! Incredibly dangerous! The Priory...ah, yes, I'm sorry, Priestess Rhie. Of course. Later.
- Kellach took the items. He wanted to find a way to protect Kryta from Zhaitan. I knew he would only become corrupted.
- With my dying breath, I told him that the only way to remove the corruption is to bathe in royal blood.
- Open
- By Kormir's hand, how could you do that? He'll go after Queen Jennah!
- Pristine Toxic Spore Sample[s]
- Begone, foul, vicious spirit! Alastia Crow, I release you into the arms of Grenth. Go, and beg mercy from the Prince of Frost and Ice.
- Dredge Turret Engineer
- Alastia Crow
- Knocking them down should break their focus. Cover me while I build a turret.
- The pirates are still spooked from Kellach's attack. They won't be quick to trust newcomers.
- We need them to tell us what they know. How do we get them to talk?
- Don't worry, Advocate. The Order's been thinking ahead. It's what we do.
- Lapis Silver Ring
- All right, Ihan. I'm listening. What do you suggest we do?
- These are no innocents, Advocate. They're pirates, and a cutthroat bunch at that. Bear that in mind.
- Disguise yourself and attempt to join the crew. When the undead attack, prove yourself defending the camp. They'll trust you after that.
- I'll maintain the torches and watch for undead. I'll be nearby in case the situation escalates out of control.
- Splendid view, isn't it? Only thing missing is our bloody ship! We never should have let that Seraph dog board the Ravenous again.
- Ravenous died a noble death, Cap'n: on fire and full of holes. She went down fighting, like the grande dame she was.