Game text
902,736 entries
- Ranged weapons deal extra damage up close
- Point Blank Fire
- Double-click to open.
- Improvisation
- Apply extra bleeding whenever you apply bleeding (not in)
- Deep Bleeds
- MONSTER ONLY Krait Focus
- Complete the sylvari personal story step "A Tangle of Weeds," "Dead of Winter," or "Flower of Death."
- Sundering Shade
- Backstab causes a 20 second bleed.
- Improved Backstab
- Spider Venom lasts for 2 more strikes
- Improved Spider Venom
- Bleed caused by Vital Shot lasts longer
- Improved Vital Shot
- Applied Skale Venom lasts 2 more hits
- Improved Skale Venom
- First strike causes vulnerability
- Improved Flanking Strike
- Deals more damage at close range
- Improved Body Shot
- Hits an additional time.
- Improved Death Blossom
- Applied Ice Drake Venom lasts 2 additional strikes
- Improved Ice Drake Venom
- Hitting with Escape cripples target.
- Improved Escape
- Causes vulnerability
- Improved Assassin's Signet
- Dagger Storm causes poison.
- Improved Dagger Storm
- Unload fires more shots.
- Improved Unload
- Deals more damage at close range.
- Improved Head Shot
- Applied Basilisk Venom lasts one extra strike
- Improved Basilisk Venom
- Deal 10%% extra damage when target's health is below 25%%
- Finishing Strike
- Shadow Shot does something better than it used to
- A wildfire burns in a forest, threatening a camp of settlers. Is it an affront to balance to fight the fire?
- MONSTER ONLY Krait Dagger
- Quick Pockets
- Dodging costs moves further
- Fluid Motion
- Gain might whenever you dodge.
- Power of Inertia
- Warden Bow
- Dodge rolling restores initiative
- Rolling Momentum