Malice and her Ash Legion agents had the usual mix of good and bad news: the ice blocking our way into Bangar's territory to the north was gone, revealing a path through some caves that would grant us passage behind the line.
The bad news was that the ice didn't just disappear on its own: Jormag is getting closer to waking, and with every Dominion charr that Bangar converts into Frost Legion, the closer we get. Jormag is amassing power, and once they have enough, there won't be any way to stop the inevitable.
We've established our camp behind enemy lines and await the arrival of Smodur's heavy artillery. In the meantime, there is a strange norn ruin nearby that Braham wants to investigate. It's right beneath the keep of ice and stone that Jormag calls home, so it could be our way inside...
Malice and her Ash Legion agents had the usual mix of good and bad news: the ice blocking our way into Bangar's territory to the north was gone, revealing a path through some caves that would grant us passage behind the line.
The bad news was that the ice didn't just disappear on its own: Jormag is getting closer to waking, and with every Dominion charr that Bangar converts into Frost Legion, the closer we get. Jormag is amassing power, and once they have enough, there won't be any way to stop the inevitable.
We've established our camp behind enemy lines and await the arrival of Smodur's heavy artillery. In the meantime, there is a strange norn ruin nearby that Braham wants to investigate. It's right beneath the keep of ice and stone that Jormag calls home, so it could be our way inside... · Guild Wars 2 Database