Game text
902,736 entries
- Why don't you have a cannon?
- Noted, thanks.
- Throw out a bandage pack that heals for a small amount.
- I'm an engineer. I work specifically with large structures like this wall. It's my job to keep an eye on it and keep things running smoothly.
- Isn't the legionnaire overseeing this operation?
- Throw out a stimulant that grants fury and swiftness.
- She is. She's the one giving the orders. I'm in charge of finding structural weaknesses in the wall and making sure we're ready in case the whole thing comes crashing down. If someone gets hurt, it's on me.
- I'll be sure not to get hurt, then.
- I tell you, nothing's better than sitting here firing a cannon at an Ascalon structure and watching the ghosts work up a frenzy because we're disturbing them. Nothing in this whole wide world.
- Not a fan of ghosts?
- Good. Carry on.
- You are inside a wurm's belly.
- I don't think there's been a charr born who was a fan of ghosts. At least, not these ghosts. They're too annoying to be spooky and too stubborn to be tragic.
- That is true.
- Karaz
- Embra Hammerstrike
- I recognize a fellow soldier. I'm sure you have stories to tell, but I have no time today, and I won't until every single Flame Legion dog is a corpse fertilizing the flowers.
- No time to rest, eh?
- Fling
- Dredge Suit
- Not here, not on the front lines. I hardly sleep. It's a constant fight. I'm already giving you more of my time than I can spare.
- A soldier should be well-rested.
- Then I'll leave you to it.
- In a perfect world, I would be. But when it's up to you to stop the threat from spreading, there's no time to relax. There's only the fight.
- Hope you find some rest soon...and not in a death way.
- Therea Sharpsight
- Hi, stranger! Come to join the fight, or are you here for the view?
- I thought I'd look around awhile.
- I'm here to observe the unobserved.
- Press and hold to fire a trebuchet shot. Hold down to shoot farther.
- Knockdown
- Shoot an arrow.
- I'd expect more from experienced fighters.
- Sounds pleasant.
- You say that now. We've got plenty of experience and plenty of guts. Make no mistake about that. But when you're out here like this, you become a living wall. You've got to be prepared for that.
- Nothing gets past me without my permission.
- So you're the type to ponder the unpondered? Interesting, I wouldn't have pegged you for a Whispers agent. What can I do for you?
- Learned anything of interest?
- Attack your foe from the shadows, striking for double damage if you hit from behind.
- Possibly. To the southeast, near Bloodfin Lake, you'll find the Sunken Halls of Clarent. I've heard rumors that there may be a Separatist base within.
- Fire the mortar.
- Amarth Heavyaxe
- I am unstoppable. Living beside the Brand, I have seen—and survived—many dangers. I have been stabbed, crushed, thrown, beaten, ripped, and smashed, but I have not met death.
- Life here doesn't sound easy.
- Sounds more like luck than skill.
- Call Hawkes' warbirds down to feed on rats.
- It is not. But ogres will always survive.
- Press and hold to turn your mortar to the right.
- Kurmonk
- This is not a good place to train animals. They help us fight, but the Brand is so close. I trained three hyenas to be my fighters, and all three became Branded scum. I crushed their skulls myself.