Game text
902,736 entries
- Vitality
- Applied conditions last 25%% longer.
- Improved Healing
- Boons last 5%% longer.
- Reduced Falling Damage
- Vulnerability Duration I
- Applied conditions last 5%% longer.
- Applied conditions last 50%% longer.
- +5%% critical damage.
- Critical Damage
- Signet skills recharge faster.
- Signets recharge x%% faster.
- Vulnerability Effect Reduction
- Signet of Air and Lightning Flash deal 33%% more damage.
- Glyphs recharge 10%% faster.
- Quick Glyphs
- Windborne Dagger
- Arcane skill damage is increased by 25%%.
- +3.33%% damage while attuned to earth.
- Strength of Stone
- Stone Splinters
- +5%% damage reduction to Armor of Earth and Signet of Earth.
- Hardened Skin
- Conjured weapons have an additional shot.
- Extra Conjure Ammo
- Conjured weapons deal extra damage.
- Focused Conjuring
- All Fire skills deal 3.33%% more damage.
- Internal Fire
- Persisting Flames
- Fire fields last longer 10%%.
- All your water weapon skills recharge 10%% faster.
- Aquamancer's Alacrity
- Bountiful Power
- Cantrip recharge 10%% faster.
- Acidic Coating
- Automated Response
- Short Fuse
- Packaged Stimulants
- Improved range for grenades and mines.
- Throwing Arm
- Sitting Duck
- Leg Mods
- Always Prepared
- Improved rifle and harpoon gun damage
- Rifle Mod
- Tool Belt skills have shorter cooldown
- Quick Belt
- Coated Bullets
- Transmute