Game text
902,736 entries
- Duration Decreased
- %str1% is a keg thief!
- The number of kegs you've stolen.
- Gain stealth.
- Assassin's Cloak
- Fire 5 slow-moving shots at your foe. Uses 1 ammunition charge.
- Fire the Cannon
- ((326201))
- ((326202))
- Able to shadowstep to original location.
- Infiltration
- Seal Area
- Malyck's plan could work. Simple. Direct. Speak with him and see what you think?
- I'll talk to him right away.
- We were lucky not to be noticed. The Knight of Embers is definitely in Beldame's Rise.
- I'll stay low.
- Act normal. Think about puppies.
- Not helpful, but I'll try.
- The prisoners are at the back of the camp. Freeing them could be distraction enough to cover our escape.
- Excellent idea.
- Less talking! More destroying!
- Nine-Tailed Strike
- Quickly! Eliminate her before she can escape again!
- I got this!
- The Knight of Embers is dangerous—but Malyck, in truth, is more so. The knowledge of other trees, other Groves, must be guarded.
- I agree. For everyone's sake.
- Number of Shots
- Do an evasive leap away from your foe while firing a crippling shot.
- Ice Drake Venom
- Improved Power
- Improved Arc of Wrath
- Increases your vitality.
- Improved Vitality
- Increases your toughness.
- Improved Toughness
- Malyck has a plan. Risky, but innovative. Speak to him about it.
- Increases your precision.
- We were lucky to get this close without being noticed. The Knight of Embers is somewhere in Beldame's Rise.
- We'll stay low and quiet.
- Nothing to see here.
- Right. Move along.
- Those prisoners at the back of camp would be a good distraction. We should free them.
- Good call.
- Get them!
- Increases your strength.
- The fiend appears. Now, to end her tyrannical reign!
- Improved Boon Duration I
- I wish Malyck luck, but I'm also relieved to see him leave. His presence is too dangerous to the Grove.
- True. I hope we see him again—after he finds his people.
- Increases your armor.