Game text
902,736 entries
- Pirates and undead patrol the waters around here, sinking any ships they can sink their cannonballs in. The camp below is the small collection of survivors.
- Depressing.
- How did I end up here? Life was going so well. In a ship, you're free. There's nothing to tie you to worldly troubles. And then we were sinking. I still have nightmares.
- Face your fears. Defeat the undefeatable.
- These things happen.
- Touch the hourglass.
- And tame the untamable. How'd you recognize me in my rags? I was originally the Order's voice on the seas, but with recent developments, my attention's turned to local pirates. I have information for you.
- Do tell.
- Bloody Bill and his foul crew like to kidnap locals and lock them in cages. If you feel like sneaking around up there and want to take the back way, watch out for the cluster of pirates manning the canyons on the hill.
- Hesitate.
- I don't mind it here. It's nice and quiet. But eventually we're going to run out of food. Maybe someday I'll go traveling and find a place all to myself, where there's no one else around.
- I hear Orr's lovely this time of year.
- What took you so long?
- I'm supposed to be here to guard the road, but with all these refugees, my job's turned into a glorified babysitting service. "Don't touch that." "Stop fighting." You'd think they were kids.
- Good thing you're patient.
- Getting the cipher from Explorer Campbell took longer than expected.
- Move quietly. There are undead nearby.
- I can escape the inescapable.
- I will.
- We're sorry for the inconvenience.
- And obtain the unobtainable, right, right. Shhh, keep it down! I can't have you drawing attention to me.
- Well, don't waste my time. Tell me what you seek.
- I'll leave you to it, then.
- The Vigil are vigorously trying to get the poor, homeless skritt and dredge to fight the dragons with them. I'm keeping an eye on their attempts.
- Learn anything juicy?
- I'm pretty darned sure there's a giant ooze making its home in those dredge caves. I doubt the Vigil will get close enough to it for worry, but you might want to grab some friends and take it down, just in case.
- Noted.
- If you're looking to join the pirates, reconsider. That life's not as glorious as the stories make it sound. If you're not looking to join the pirates, watch out. There are pirates. They'll probably attack you.
- I'm here to salvage the unsalvageable.
- I'll be on the lookout.
- Speak up. These old ears are worse than my old eyes, and they're worse than my old...oh, nevermind. Go on.
- Well, if you'd like to discover the undiscoverable, I've uncovered a rumor that on the sea bed of the Sorrowful Sound are the remains of an experimental one-way asura gate.
- Magister, it's me. %str1%. We met—
- That's not really my thing.
- Yes. I don't know what it leads to, but if you can figure out how to get it working, you might find something interesting.
- Yes, yes. I remember you. No time for nostalgia. Get to the point.
- Being able to help people like the hylek is the reason I joined the Priory.
- I'm in the Priory, too. Anything I can do?
- How noble of you.
- I need information about how to deal with Mordremoth.
- We've got it covered around here, but if you're interested, I've heard rumors of a krait city deep in the Mournful Depths that has mysteriously been abandoned. We've sent researchers to investigate.
- How does that affect me?
- Actually, I think you need information about the meaning of your vision from the Pale Tree.
- The krait who lived there were particularly effective predators—almost unnaturally so. I suspect something down there gave them an advantage. Perhaps you could learn from it.
- I'll see.
- You're either brave or stupid to be out and about in such dangerous times. From the looks of you, I'm guessing brave, but I could be wrong.
- What about you?
- You just need to know how to evade the unevadable.
- And I'm guessing you're stupid.
- What? How did you—