Game text
902,736 entries
- Where can I find ingredients?
- I've heard you attract trouble wherever you go. We've got enough of that here without you heating things up. It takes all our energy to repel the waves of undead.
- I merely go where I'm needed.
- How do I learn new recipes?
- Perhaps your Hunt will take you northward then, toward Morgan's Spiral. Undead there. And if you make it across the spiral, you enter Nightmare Court territory.
- I may go take a look.
- I feel obligated to warn you that we have more dangers around here than just undead. The native wildlife can be quite aggressive if you're not careful. Jungle wurms are the worst.
- A wurm's a wurm. Makes a good stew meat.
- What makes chef an advanced discipline?
- Head northwest, and you'll run into all the wurms you can handle. Maybe even more—but let's hope not, for your sake.
- Never mind.
- We're tougher than we look. We call this land our home, despite the hostile beasts that live here. Ever met a jungle wurm? You haven't lived until you do. Of course, you may not continue to live for long afterward.
- We have plenty of wurms where I'm from.
- Cathal is a peaceful community, sheltered by the haven nearby. You're welcome to our hospitality.
- How kind of you to ease the uneasy.
- You're under the wing of the Lionguard at the haven?
- Not many peaceful communities left in Tyria.
- Remember! Cooking is an advanced craft that uses more coin and karma than the others. Do you still want to be a chef?
- I hope to comfort the uncomfortable. Not too loud, %str1%. These citizens don't know my real identity. They think I'm one of them.
- What can you tell me about the area?
- Your secret is mine.
- We have wardens here too. The two groups keep Wychmire Swamp from swallowing us whole. One of these days, they won't be enough.
- Perhaps. Let's hope not.
- I suppose it's especially surprising since we're at the edge of Wychmire Swamp. That place has swallowed more lives than Zhaitan.
- Yes, I understand. Please teach me to be a chef.
- While keeping an eye on the Durmand Priory explorers stationed at Caledon Haven, I overheard mention of a darkness pervading the Wychmire Swamp.
- What flavor of darkness are we talking about?
- Changed my mind. No cooking for me.
- The wardens are keeping it hush-hush.They don't want to panic the locals or the Lionguard. Apparently, there's serious nightmare magic at work in the swamp.
- Nightmare magic? What do you mean?
- I understand the seriousness.
- Dig into your memories of your nightmares, and you'll have an inkling. There are those of my kind who prefer nightmare to Dream. They deserve no mercy.
- You will advance no further. The aerie is off-limits.
- Can we talk? I have questions about your kind.
- Harness the beauty of jewels and you unleash their potency to gain that edge in combat.
- Please teach me to be a jeweler.
- You may ask.
- What can I craft as a jeweler?
- Why can't I go in?
- Your preferred weapon is a bow?
- Interesting.
- This is Dominion of Winds, our home, and it has been for a hundred years. We do not welcome intrusions into our serenity.
- A hundred years?
- You are now a jeweler! If you have the materials, visit the jeweling station to get started.
- I see. Good-bye then.
- You are not one of us. I apologize for our lack of hospitality, but surely someone of your vast worldliness must understand our desire to protect ourselves.
- Don't you want to trade with others?
- I'll deactivate armorsmith and become a jeweler.
- I'll deactivate chef and become a jeweler.
- A descendent of the venerable Silverwing led our people here through waves of Orrian corruption. We honor our ancestors by staying true to their vision.