Game text
902,736 entries
- Statuary (Neutral)
• Defeat stoneworker to commune and capture objective
• Use siege weapons to bombard foes
• 30 points on capture
• 10 points per scoring tick - Statuary (Green)
• Defeat stoneworker to commune and capture objective
• Use siege weapons to bombard foes
• 30 points on capture
• 10 points per scoring tick - Statuary (Blue)
• Defeat stoneworker to commune and capture objective
• Use siege weapons to bombard foes
• 30 points on capture
• 10 points per scoring tick - Altar (Red)
• Defeat greater elemental to hold and capture objective
• Defeat elementals to power altar
• Commune with powered altar to receive immunity boon
• 30 points on capture
• 10 points per scoring tick - Altar (Neutral)
• Defeat greater elemental to hold and capture objective
• Defeat elementals to power altar
• Commune with powered altar to receive immunity boon
• 30 points on capture
• 10 points per scoring tick - Altar (Green)
• Defeat greater elemental to hold and capture objective
• Defeat elementals to power altar
• Commune with powered altar to receive immunity boon
• 30 points on capture
• 10 points per scoring tick - Altar (Blue)
• Defeat greater elemental to hold and capture objective
• Defeat elementals to power altar
• Commune with powered altar to receive immunity boon
• 30 points on capture
• 10 points per scoring tick - Keep (Red)
• Defeat shaman to hold and capture objective
• Also hold altar, observatory, or statuary to gain an accumulating boon in overgrowth
• 100 points on capture
• 25 points per scoring tick - Keep (Neutral)
• Defeat shaman to hold and capture objective
• Also hold altar, observatory, or statuary to gain an accumulating boon in overgrowth
• 100 points on capture
• 25 points per scoring tick - Keep (Green)
• Defeat shaman to hold and capture objective
• Also hold altar, observatory, or statuary to gain an accumulating boon in overgrowth
• 100 points on capture
• 25 points per scoring tick - Keep (Blue)
• Defeat shaman to hold and capture objective
• Also hold altar, observatory, or statuary to gain an accumulating boon in overgrowth
• 100 points on capture
• 25 points per scoring tick - The Claw of Koda
- Shrine (Neutral)
• Defeat kodan Voice to hold and capture objective
• Perform ritual to summon kodan Claw
• 30 points on capture
• 10 points per scoring tick - Shrine (Blue)
• Defeat kodan Voice to hold and capture objective
• Perform ritual to summon kodan Claw
• 30 points on capture
• 10 points per scoring tick - Shrine (Green)
• Defeat kodan Voice to hold and capture objective
• Perform ritual to summon kodan Claw
• 30 points on capture
• 10 points per scoring tick - Shrine (Red)
• Defeat kodan Voice to hold and capture objective
• Perform ritual to summon kodan Claw
• 30 points on capture
• 10 points per scoring tick - Keep (Neutral)
• Defeat chieftain to hold and capture objective
• Also hold bell tower, forge, or shrine to increase enemy-impeding snowfall in Frostreach
• 100 points on capture
• 25 points per scoring tick - Keep (Blue)
• Defeat chieftain to hold and capture objective
• Also hold bell tower, forge, or shrine to increase enemy-impeding snowfall in Frostreach
• 100 points on capture
• 25 points per scoring tick - Keep (Green)
• Defeat chieftain to hold and capture objective
• Also hold bell tower, forge, or shrine to increase enemy-impeding snowfall in Frostreach
• 100 points on capture
• 25 points per scoring tick - Keep (Red)
• Defeat chieftain to hold and capture objective
• Also hold bell tower, forge, or shrine to increase enemy-impeding snowfall in Frostreach
• 100 points on capture
• 25 points per scoring tick - Ice Imp
- Forge (Neutral)
• Defeat smith to hold and capture objective
• Use forge to reinforce armor
• Turn in ice orbs to begin crafting Koda's Hammer
• 30 points on capture
• 10 points per scoring tick - Forge (Blue)
• Defeat smith to hold and capture objective
• Use forge to reinforce armor
• Turn in ice orbs to begin crafting Koda's Hammer
• 30 points on capture
• 10 points per scoring tick - Forge (Green)
• Defeat smith to hold and capture objective
• Use forge to reinforce armor
• Turn in ice orbs to begin crafting Koda's Hammer
• 30 points on capture
• 10 points per scoring tick - Forge (Red)
• Defeat smith to hold and capture objective
• Use forge to reinforce armor
• Turn in ice orbs to begin crafting Koda's Hammer
• 30 points on capture
• 10 points per scoring tick - Bell tower (Neutral)
• Defeat bell ringer to hold and capture objective
• Ring bells to summon Spirits of Koda
• 30 points on capture
• 10 points per scoring tick - Bell tower (Blue)
• Defeat bell ringer to hold and capture objective
• Ring bells to summon Spirits of Koda
• 30 points on capture
• 10 points per scoring tick - Keep (Neutral)
• Defeat chief engineer to hold and capture objective
• Also hold airport, workshop, or wurm tunnel to activate badlands turrets
• 100 points on capture
• 25 points per scoring tick - Bell tower (Red)
• Defeat bell ringer to hold and capture objective
• Ring bells to summon Spirits of Koda
• 30 points on capture
• 10 points per scoring tick - Commander Siegecrusher
- Champion Air Elemental Loot Box[pl:"Boxes"]
- Portal
• Exit battlefield - Supply Generator (Red)
• Defeat guard to hold and capture objective
• Generates supply for associated objective
• Build generators to increase output
• 20 points on capture
• 5 points per scoring tick - Supply Generator (Neutral)
• Defeat guard to hold and capture objective
• Generates supply for associated objective
• Build generators to increase output
• 20 points on capture
• 5 points per scoring tick - Supply Generator (Green)
• Defeat guard to hold and capture objective
• Generates supply for associated objective
• Build generators to increase output
• 20 points on capture
• 5 points per scoring tick - Portal
• Enter battlefield - Invader
- Generic
- Supply Generator (Blue)
• Defeat guard to hold and capture objective
• Generates supply for associated objective
• Build generators to increase output
• 20 points on capture
• 5 points per scoring tick - Fort
- Airport (Blue)
• Defeat pilot to hold and capture objective
• Collect oil to fuel airship
• Purchase air strike grenades to call fleet when airship's fueled
• 30 points on capture
• 10 points per scoring tick - Airport (Green)
• Defeat pilot to hold and capture objective
• Collect oil to fuel airship
• Purchase air strike grenades to call fleet when airship's fueled
• 30 points on capture
• 10 points per scoring tick - Airport (Neutral)
• Defeat pilot to hold and capture objective
• Collect oil to fuel airship
• Purchase air strike grenades to call fleet when airship's fueled
• 30 points on capture
• 10 points per scoring tick - Airport (Red)
• Defeat pilot to hold and capture objective
• Collect oil to fuel airship
• Purchase air strike grenades to call fleet when airship's fueled
• 30 points on capture
• 10 points per scoring tick - Wurm tunnel (Blue)
• Defeat boss to hold and capture objective
• Tunnels lead to remote locations
• 30 points on capture
• 10 points per scoring tick - Wurm tunnel (Green)
• Defeat boss to hold and capture objective
• Tunnels lead to remote locations
• 30 points on capture
• 10 points per scoring tick - Wurm tunnel (Neutral)
• Defeat boss to hold and capture objective
• Tunnels lead to remote locations
• 30 points on capture
• 10 points per scoring tick - Wurm tunnel (Red)
• Defeat boss to hold and capture objective
• Tunnels lead to remote locations
• 30 points on capture
• 10 points per scoring tick - Keep (Red)
• Defeat chief engineer to hold and capture objective
• Also hold airport, workshop, or wurm tunnel to activate badlands turrets
• 100 points on capture
• 25 points per scoring tick - Workshop (Blue)
• Defeat mechanic to hold and capture objective
• Charr engineer transforms you into mecha siege devourer
• 30 points on capture
• 10 points per scoring tick