Game text
902,736 entries
- Wine Dye[s]
- Attribute Conversion
- Strikes to Trigger
- Degeneration Decrease
- Pulses
- Prevents Capture-Point Contribution
- Cost Reduction
- What about Chief Quecuan?
- Conditions Transferred
- Conditions to Trigger
- Pierces
- Attribute Adjust
- Unblockable
- Boon Removed
- Revive Targets
- Endurance Regeneration Increase
- Increased Revive Speed
- Thanks, but it was a team effort: you, me, Ikniu, and the Sun God.
- Range Threshold
- Combat Only
- Reflects Missiles
- Back damage
- Dual Wield. Stab your foe and steal boons from them. Deals increased damage if it hits a foe with no boons.
- Nap time.
- Skelk Venom
- Striking an enemy heals you.
- Main-Hand Dagger Speed Increase
- Off-Hand Dagger Speed Increase
- What?
- Here's something: we're here to turn a savage wild card into an ally for the ogres...so we can turn the ogres, who are a savage wild card, into an ally for us. Is that ironic, or just funny?
- Keep it down. I don't think the ogres would be amused either way.
- Number of Bandages
- Ogres and their pets reminds me a bit of the relationship norn have with the Spirits of the Wild, only less reverent—and a lot more work-oriented.
- That seems to be the ogre way: pragmatic to a fault.
- Extra Supplies
- Defend the ritual site from attacking jotun.
- Protect Pastkeeper Oldoo as he completes the ritual.
- Yeah, we've got this.
- Mortar Recharge Reduction
- Wine Shade Dye[s]
- Mortar Damage Increase
- Mortar Range Increase
- Oho! Jotun and imps are no match for quaggan's new friends. Now Pastkeeper Oldoo can defend the village. Quaggan must hurry back now to help prepare.
- Strength in Numbers
- You have protection while below 75%% health
- Valorous Protection
- Your sword attacks do more damage.
- You have protection while below 75%% health
- Your Smite causes burning every 4 attacks instead of 5.
- Improved Smite