Game text
902,736 entries
- Take down every Aetherblade you see. Wreck every piece of machinery you find.
- We're not leaving until this entire place is a dead, smoking hole in the ground.
- That'll send Scarlet the message: you can't hide from Lion's Arch justice.
- I knew we could count on you. We'll take it from here.
- Corrupted Ice Turret
- Of course, if you want to help, we're glad to let you in on the fun.
- We're going to cripple the sky ships they're building and break the machinery so they can't make more.
- Then we're going to round up the Aetherblade officers and mop up any grunts too stupid to surrender.
- If you're interested, don't wait for an invitation: jump in and start dishing out the payback.
- More mulch for the compost heap, eh? Prisoners! Listen up!
- It's time to make whatever spiritual mumblings you people make when death comes for you.
- Because it has. Scarlet said, "Catch and burn anyone who doesn't run fast enough." You should have run faster.
- Incoming arrival! Clear the landing zone. Step lively!
- If even one airship gets so much as scratched, I'll make belts and boots out of every last one of you.
- We're already way behind schedule. If you lot want to get back to plundering full-time, pick up the pace.
- Ships in, ships out. Scarlet wants an entire fleet in the air, and nobody rests until she gets it. Move!
- What are we waiting for? When do we move in?
- Soon. We can't force our way in without alerting everyone inside, and we need the element of surprise.
- All right. Just so long as I get a crack at the scum who blew up the Captain's Council on my watch.
- Don't worry. We've got a plan. The Aetherblades will get what they deserve, and we're going to give it to them.
- Blightghast the Plaguebringer
- With help, we were able to hold off the destroyers. We fought well, and for now Pinion Pass is safe.
- Renegade Squad Leader
- The Clearcut Waypoint
- Have you found any?
- The bandits have made our job especially difficult, so no. The only hint of White Mantle presence indicates they were here a long time ago—ghosts and relics.
- Aetherblade Shipyard Waypoint
- Welcome to our camp. Have you come to help us with the Nightmare Court?
- What's the Nightmare Court?
- This is Watchful Source, the Wyld Hunt's main base here in Brisban Wildlands.
- I'm not here to stay. Good luck with your endeavors.
- Sylvari who feel they must restore balance to the world are part of the Wyld Hunt. It's not something they choose. Rather, they are called to it as valiants.
- I wonder if I'll be called someday. Thank you.
- They're a group of sylvari who've left the grace of the Pale Tree. The Nightmare Court's goal is to spread darkness and corruption in hopes of tainting the Dream.
- Tell me about the Dream.
- That's all I wanted to know. Thank you.
- All sylvari experience the Dream. Before we awaken, the Dream prepares us for the world outside, and opens our minds to other sylvari.
- Interesting. And where are we now?
- Sounds complicated. Thanks for the information.
- That was an arcane reactor heading toward meltdown. The idiot! He probably overstressed his mystic diodes!
- What does the Wyld Hunt do?
- Impressive. Thank you.
- With food getting more scarce around here, the karka have started inviting themselves to the matches. We welcome the extra challenge.
- That's a big responsibility. Good luck.
- Not many people linger here to chat. Have you come for something more? Perhaps you're seeking the unseekable?
- Only to learn the unlearnable.
- I prefer the seekable, thanks.
- You don't have to tell me twice... In fact, you don't have to tell me at all. Shut up and move aside!
- It's nice to finally meet you, %str1%. The Order sends word about recent attacks near the Venlin Vale lake. The culprit's an assassin of elite rank, so be wary of that area.
- I'll remember that, thanks.