Game text
902,736 entries
- Your key already has this power.
- The device hums before powering down. The key you retrieve feels warm to the touch. Something has happened.
- TEST: Turkey Raptor Dispenser
- I don't trust anyone who I know to be lying.
- The smoldering ruins of the golem are still warm to the touch. Its wiring crackles with chaotic energy.
- Any assistance would be appreciated. I help Kyrs and Vollym train with the beasts, but there are too many now for me to handle alone.
- We use them to help with the harvest. Their tusks easily break up the mud and dirt. We could use help feeding them. They also run off from time to time, but if you scare them, they'll hurry back.
- Train with the beasts?
- ((215045))
- It's pretty self-explanatory. Grab a bucket, and fill the empty troughs.
- I haven't had time to train with many of the beasts today, and they get restless pretty quickly. Just go up to the cages and challenge one. Be careful, some are tougher than others.
- The hills around this area are full of minotaurs and aggressive raptors. I need to keep the area safe for spectators; nothing kills tourism like being eaten by a raptor.
- Summon a cloud to loom over an area and poison the foes caught within.
- Somehow, I don't think you're interested in inventorying and tracking data, but if you could help with our undead problem, that would be beneficial.
- What would you need me to do?
- Well, there's killing them, of course. Also, their bodies end up cluttering the road, and their attacks can leave the haven in shambles. Feel like clean-up duty?
- Help Mei Shadowwalker reclaim the Wiley pirates' stolen treasure.
- Crush
- Risen Burrow
- Anything! Everything! If it can't be done, we'll find a way to not-do-it better!
- Nice. Let me ask you something else?
- I see you're excited about your work. I'll let you get back to it.
- Inquest! They're attacking the weapons lab right over there. Do something about it.
- Thanks for letting me know. I'll go help out!
- I can't stand by as lives are threatened. I'll go at once!
- The Inquest will pay!
- Please, help us get rid of the krait. I don't want to be eaten!
- Look out, will you? There are Inquest spies nearby, and they'd like nothing more than to vivisect you.
- Why are they so hostile?
- Good to know. I'll be going now.
- The Inquest need a reason now? Professional jealousy, I'd guess. They're desperate to find anything that will give them an edge against the Peacemakers.
- What do they have against the Peacemakers?
- Me either.
- ((215070))
- Peacemakers work tirelessly to keep the Inquest from indulging in experiments of questionable morality. The Inquest hide their more extreme projects from Peacemaker investigators.
- What kind of edge do they want?
- My krewe leader will never give up, not until our research is complete. In the meantime, we must fend off the krait!
- Weapons, most likely. That's what they're researching over at Mrot Boru. Go talk to Pamfa if you want to know more about that stuff.
- Only if we complete our research will my krewe leader consider leaving this place. And first, we need to dispose of the krait.
- Maybe I'll do that.
- Cogs and gears, where is that aetherically-charged lummox? It's been gone too long!
- You've got a problem.
- Trick-or-Treat
Minis! - Where was it last?
- Best of luck finding it!
- Just north of here, by Pamfa's ethero-energetics lab. I'd check on it myself, but really, such work is beneath an inventor of my genius.
- ((215083))
- Actually, it was E who suggested it.
- E hasn't steered us wrong yet. Any idea who it is?
- MONSTER ONLY Crab Unarmed