Game text
902,736 entries
- That cave that has never been found, but it seems that at least one of those other seeds was planted. From it grew the tree which bore you, Malyck.
- No! I won't let that happen. If I must die to keep this secret, I will do so.
- Better that the Knight of Embers die, instead. Come, we have no time to waste.
- Ah, there you all are. The Pale Tree said I would find you here. I've discovered something you must know. The tree, Malyck's tree, it's not—
- We know. The Nightmare Court nearly found out as well, but we have silenced the Knight of Embers.
- If I stay here, others will try to convert me to nightmare. They'll discover my secret.
- I'm going to find them. When I do, I'll tell them about the Grove, and I'll return with an army to help fight the dragons.
- Don't worry. We'll meet again, some day.
- My research has led me to believe that the Pale Tree is not a unique creature. Legends say her seed is one of many, found in a cave.
- That cave has never been found, but it seems at least one of those other seeds was planted. It sprouted the tree which bore you, Malyck.
- If that's true, there could be other cities of sylvari. Other Groves...
- Groves untutored by Ventari's Tablet. Do those sylvari dream, I wonder? What inspires them?
- If Faolain finds out, she won't need the Grove. The court will burn the Pale Tree to the ground and find one they can more easily twist to nightmare.
- Yes. If that happens, the sylvari race will be no more. Tyria will fall into darkness.
- Then we have only one option. The Knight of Embers must die.
- Look! There's another one!
- And again, it has a shard of the bloodstone!
- Are these creatures drawn to the power of the bloodstone shards, or is something more deadly at work here?
- Each of these creatures seeks to horde the bloodstone's magic for itself.
- I can feel the power of these bloodstone shards growing with each one I hold.
- Got it.
- ((215008))
- Place powder kegs near the blocked gate.
- Powder kegs placed
- Ember[s]
- Ride the branded lightning to your foe, then strike all nearby foes with an electrical burst.
- Practice Dummy
- Reinalle
- Valiant Caoin
- Blath
- Nothing to see here. I'll have the path cleared very soon.
- Nothing to see? There's a huge vine blocking the middle of the garden!
- Whatever you say, Warden!
- Er, right. About that. Not sure where it came from, but I'll clear it out. The garden will be back to normal in no time.
- Good luck, Warden.
- While the three of you search for the site of Malyck's first memory, I will speak with my friend, the seer.
- While the three of you speak with the seer, I will search for the site of Malyck's first memory.
- Agreed. We should investigate every avenue of discovery.
- I will meet you back at the Pale Tree. Farewell.
- But we were to meet Caithe at the Pale Tree!
- Flamin' yeah! Thanks! My warband's gonna be so jealous! Here, you can have this other stuff. I need the room in my bag.
- Rawr! Trick or treat! Or, when you least expect it...I'll be the shadow in your alley, the watcher on your rooftop, the avenger on your heels.
- Embers
- Fires remaining
- Weaken the unruly transformed progeny to return them to normal.
- You had me at "Rawr!" Here, take ten pieces of candy corn.
- Defeat the marsh drake broodmother Professor Hamm had claimed to have tamed.
- You don't trust a fellow adherent to the Nightmare Court?
- Elemental charger designation frigidnautics. Please insert key to infuse power.
- Insert matrix key.