Game text
902,736 entries
- This inn's like a second home to me. I like to keep it safe.
- My father! He's hurt! I can't believe those filthy beasts attacked us! I hate to think what might have happened if you hadn't been here.
- They didn't know how hard I'd fight for a pint of Andrew's mead. Is your father all right?
- I'm sure those bandits won't come back. The inn will be safe now. How's your father? Is he badly hurt?
- His injury looks bad. I'll move him to a place where he can rest, but he'll need medicine or the wounds could become infected.
- I'll get it for him. Andrew's been like a father to me. I'd do anything for you two.
- I can get some medicine. Don't worry. Everything will be fine.
- I couldn't let you go alone. Friends help each other. That's what you did for us in our tavern. If you went out here, and didn't come back—I'd lose you, and my father too.
- I understand that you're worried, Petra, but I don't have time for this. I can't take you back to the city and get back before the bandits sell the medicine. You have to leave.
- Stay with me. No running off, no screaming, no poking things with sticks. I'm in charge, and you follow orders. Got that?
- I won't argue with you. Yell at me later if you want, but I'm staying. He's my father, and you're my friend. I can protect myself.
- That's very brave of you. Fine. You can stay—but stay close.
- Got it! Wow, you're really scary when you're mad.
- I'm even scarier when my friends get hurt. So don't give me a reason to regret this. Come on.
- They don't tell us anything. They don't feed us, either. Can you get me out of here?
- I'll do what I can, but no promises. Shhh—they're watching. Yell at me or something, quick!
- Warden, we have come to aid you.
- Cheers, everyone!
- I'll do my best.
- Ha! Remind me not to get on Raven's bad side.
- My pleasure.
- You selling any of that?
- No doubt.
- Yeah. They're trying to take over the world—they and everbody else, it seems. They're overcompensating for all that time they were your slaves.
- That was a long time ago.
- Is any of that for sale?
- Althea? Who's that?
- We're not idiots; we just got careless. Next time, that blighted Caithe won't be so lucky.
- You're %str1%, right? You fought Barradin's ghost. I heard all about it. Well, Althea was Barradin's daughter. She was sacrificed by Flame Legion and doomed to haunt this area.
- Is she still around?
- She caught you, too?
- Pact forces, along with Logan and Rytlock, have marched to the Flame Legion's doorstep with one purpose: kill Flame Legion leader Gaheron Baelfire.
- Hey. Way I look at it, she was burned by Flame Legion. My enemy's enemy is my friend. Besides, I like scaring travelers with the story. You scared yet?
- Not even close.
- Yeah, but she won't have time to brag about it. I palmed a key from the guard. We're getting out of here.
- Plenty of commerce. Since one of the main roads runs through here, we get all kinds of merchants and crafters passing through.
- Okay. I'll see you around.
- Sure. I heard it was an historically important city for your people. My people kinda demolished it—a long damn time ago. You gonna make something of it?
- Not today.
- Norn Warrior Spear
- No kidding.
- Nicely done, I'll admit. But what about the guards? You two won't last a minute against the Wardens.
- Amber Copper Amulet
- Sounds like important work. Keep it up.
- All right. Let's move.
- Mining Lantern
- Norn Hunter Spear
- "You must outthink them."
—Sigrytha - Raven Totem
- "Bear watches over us."
—Freygunn