Game text
902,736 entries
- Destroy the undead ship.
- Return to the center platform so Trahearne can finish the ritual.
- Force open the ossuary door.
- Descend into the ossuary's lower chambers.
- Help Qualdup train Orsippus trainees for the Quaggan Games.
- Help Bladed Softness maintain Deep and Troubled Waters.
- Assist the quaggans of Moshpoipoi.
- Help Worthy Burden defeat icebrood in Drakkar Spurs.
- Invisible
- Queued
- Look! There, off the coast: an Orrian ship!
- Prepare the mortars! We have to sink that ship.
- Trident of the True Legion
- Deep below the waves of Watchful Fjord, quaggan's people fight for survival against the icebrood. Moshpoipoi used to depend on the kodan from Honor of the Waves to keep the brood at bay, but with the ships sinking, quaggans are all alone.
- Unidentified Blue Dye[s]
- SteamFire
- Tikicoo
- Nitro
- Rhongomyniad
- Barrage Attack
- Gungnir
- Icebrood have destroyed many quaggan homes and villages. The refugees came together and founded Orsippus, up north in Dimotiki Waves. Quaggans can't survive without being strong now, without being a team. Now quaggans want to fight and win the Quaggan Games!
- You helped Qualdup.
- Spar with trainees, light quaggan lanterns, kill hostile wurms, and use shark bait to attract and kill ice sharks.
- Torblip
- Jormag has driven us as far south as Deep and Troubled Waters can take us. Now, we must stand together to keep our home safe, and drive the icebrood back. We must do what we can to keep our sanctuary in good repair while we fight the icebrood.
- You helped Bladed Softness.
- Repair cracks, remove barnacles, motivate ice shapers, feed guards, and keep the sanctuary safe.
- Fallen into Night
- Chaos Storm • Immobilizes
- Use Door
- Lord Faren
- Grah, what you want?
- Whispers Agent
- Status report!
- No casualties. Minimal damage to the camp.
- Insert the Alpha and Beta keys.
- Undead grubs, Marshal! They're tunneling into the camp!
- Cooking these larvae requires a certain delicacy. I admit that I've scorched many since our tribe relocated here.
- Keep those Risen krait out of here!
- Risen Fortification
- Yes?
- Harvest kelp from the reef lurker fields so the Lonatl chief can heal his tribe.
- Krug's looking for help to fight centaurs, and you look like you'd be good at that.
- This area is dangerous, and we need to carve our way through it to push back the undead. Here at Drygrounds Village, we have these walls protecting us, but even the monsters living in the swamps get past them. Help secure our encampments, or we'll end up even more dead than the Orrians.
- Gate Researcher
- These harmonics seem off to me.
- Look out, something's coming through the gate!
- I think that's the last of them. Tekki's crazy if she thinks that this will ever work.
- Help! Get these beasts out of here.