Game text
902,736 entries
- I'd like to ask you some questions about yourself.
- You can ask, I suppose. The answers are mine to give—or not. What would you like to know?
- Distracted Berserker
- Where are you from?
- Flame essence added to the bottle.
- You're fighting with the Pact?
- No. I fight alone—as always. We simply share the same prey for now. I have come to respect many of your allies, but I fight only for my own satisfaction.
- Grawl Pot
- Taking on challenges, of course. Same as you. We prove ourselves only against the most able of foes. It brings dishonor to fight a weak or unprepared opponent.
- I'm just proud to serve the legions.
- I come from waters deeper than you will ever see, and I came ashore in search of a worthy fight. That is all you need to know.
- Normally, a face like mine is the last thing you see before you die. You are fortunate to get more than a glimpse of me.
- Oh? I found the contest uninspiring. Victory required only brute strength. I prefer matching both wits and weapons.
- Ghost Trebuchet Fire
- A grawl scarecrow stands before you. Its beady eyes seem to stare right at you.
- What happened? Why aren't you together anymore?
- This creature fights with no finesse. Its clumsy attacks bore me. You are welcome to attempt the beast, if you like.
- No, these slaves are mine!
- I understand. Good-bye.
- Can you tell me anything else?
- Turn your back. Let down your guard. My only chance is to escape so I can prove myself to everyone.
- You want me to just let you escape?
- Because I kept hoping he'd come around. Of course, I didn't realize how deeply he and Sesric were involved in trading with the Separatists...until Sesric got grabbed.
- I guess it is, but it doesn't matter. The tribunal and Brimstone believe me. Are you going to contradict them?
- WvW Fort +10%% Experience
- For 12 hours, any fortification held by your guild in World vs. World will give increased experience to defending allies.
- Birthday—Year 3
- For 12 hours, any fortification held by your guild in World vs. World will give karma to defending allies for each kill near the fort.
- WvW Fort +10%% Magic Find
- For 12 hours, any fortification held by your guild in World vs. World will give allies a better chance to discover rare loot.
- Good point.
- Bored now.
- Cannot be chilled, crippled, knocked down, launched, or pushed back. Cannot be removed.
- Flame Essence
- Go on, please.
- Lightning essence added to the bottle.
- Tragic. Good-bye.
- Of course. I had Tonn's personal effects sent here. There's a locket that could be a family heirloom.
- I'm sure his wife would appreciate its return. It's not much, but we have to honor our fallen as best we can. The war and I will be waiting when you return.
- Energize
- What's going on?
- A monument of burled obsidian erected at the site of the fabled last stand of Veruta Hurtstorm, who—although outnumbered ten to one—held the Flame Legion's Noxious Castrum for ten days before succumbing.
- Deadly Strike
- Water Foreman
- Water Lead Scientist
- This is getting too dangerous. I'm out of here.
- I'm telling you. This room isn't adequate for the subject.
- I mean, look. There's a fissure in the wall, right here.
- And over here, the floor tile is separating from the wall.
- And why isn't this sealed off?