Game text
902,736 entries
- Defend Vigil Keep from Zhaitan's army.
- I defended Vigil Keep from the armies of Zhaitan. The dragon is powerful, but like a force of nature—it lashes out where it feels resistance, in an attempt to overwhelm. The victory at the keep has bolstered our confidence. Next, we retake Claw Island.
- Are they good for anything else? We were sent here to protect this area, but the Inquest is making things absurdly difficult.
- Apply Regeneration
- Bone walls! Those require powerful magic. We face no mere footsoldiers—there's an Orrian Vizier in there!
- Excellent. While you do that, the crusaders and I will defend the wall. Move out!
- You're wrong, Efut. They simply have their own ways of fighting Zhaitan. Both would be staunch allies in this war.
- I don't like it, and I don't trust them. But I do trust you, Warmaster. And I trust Trahearne. If he says we're up against overwhelming odds, I believe him.
- Go to the other orders. Set up a meeting. Tell them the Vigil offers an alliance.
- Optional: Speak with your allies.
- DW Grawl Shield
- Flame Burst Targets
- She's right, Trahearne. The Vigil can't fight Zhaitan alone. The dragon is too powerful. But there is another way.
- Whatever you're planning, know that I will stand with you.
- Thank you, Trahearne. Come, let's talk to General Soulkeeper.
- Well fought and well won. Most impressive, my ally.
- It was victory, but we still lost the artifact.
- True, but we've made a dragon know fear. That, Commander, is a victory to relish.
- Maybe we can still salvage this. What do you know about that creature we faced?
- I do not know for certain. What is certain is that you've just encountered two of Zhaitan's most powerful servants, and that they escaped your grasp.
- Not for long. I'm reporting to Trahearne right away. We'll see if we can't organize a pursuit.
- I will also carry this news when I return to be freed from my oath. May your steps be relentless, hunter.
- Good. I'll signal Arda with a smoke grenade.
- Look. That lower area looks like it escaped the blast. Nekandezzar could be down there.
- Such destruction. Even in ancient times, the charr were a foe to be feared.
- Defend the Cauldron. Prepping it and setting it off will take some time.
- This storm is a product of the ice dragon, I'm sure of it. Can you help Scholar Wyndham complete his ritual to dispel it?
- Have you come to help Scholar Wyndham?
- Please, help us combat the Sons of Svanir!
- We're on the brink of losing the valley to corruption.
- PR&T Senior Investigator Hrouda set up this station to protest Dr. Bleent's unsanctioned ooze experiments.
- Call you tell me about Scholar Wyndham?
- I have to run.
- The Sons of Svanir are cultivating foul crystals to corrupt elementals. Cut down any of the crystals you encounter, and destroy all signs of corruption.
- Guarding the vital port of Lion's Arch, Claw Island is the lynchpin in its defenses against the rising tide of undead shambling north from Orr.
- When this storm started, he could smell the stench of the ice dragon. He took a group west to dispel it.
- Show me where to find him.
- Good luck to him.
- The son of Stigand the Dragontouched lives nearby. His father was a corrupt shaman who terrorized the Wayfarer Hills. The son is just as terrible as his father was. But we're not soldiers. Can you help?
- Sure. Point me to the son of Stigand.
- You're on your own.
- Thanks for all your help. Hopefully, Scholar Wyndham can figure out how to chase away the Sons of Svanir for good.
- Blast it! I can hear him in the corrupted ice cave, but we're not strong enough to face him.
- Any luck finding your Dragon's Eye, Harlow?
- I believe it's in the nearby dredge mine. Practically on our doorstep!
- So get it. If it's as large as you say, you'll be a very rich man.
- You don't get me at all, Alexis. It's not about money, it's about the adventure!
- I found it! Look upon the Dragon's Eye!
- Wow, I'm impressed. It's even more beautiful than I imagined.
- It pales in comparison to your eyes, my dear.