Game text
902,736 entries
- I wouldn't have been able to do it if you weren't beside me. We should let headquarters know we have new allies. Let's get home.
- Good Job. Keep them working. We need more ore.
- While a true observation, just telling them to get to work would probably be more succinct.
- If the golems are not working, don't waste your time talking to them.
- Inquest Instruction Specialist
- These weapons are advanced, but you should be able to use them with ease.
- Relax and press the trigger. Don't yank it.
- Don't take the net for granted. Some enemies can escape it quickly.
- This is what I respect about you dredge. You are diligent to the end.
- With Inquest weapons, you dredge will be unstoppable!
- Our rifle is light, adjustable, and versatile. It is ideal for rapid responses.
- The door mechanism has been sabotaged.
- Find Zojja.
- Defeat Golem Specialist Noko
- Take Cog
- Find the Inquest Headquarters.
- Fix the Mechanism to Open the Gate
- Head hurts less, thank you.
- Poisoned Skritt
- Revive Zojja
- Find Kudu.
- Defeat the Sentry Golem
- Stop the Inquest.
- Defeat Kudu
- Defeat Kudu's Dragon-powered Iron Forgeman!
- There we go! Mechanism fixed! Gate open!
- Let us go, then.
- Aches are gone. Time to leave!
- Excuse me for a moment, please.
- A roly-poly artifact? Huh. I don't think these belonged to the dwarves. Where did you find them?
- More? Ftokchak, I'm not sure that was a great plan.
- That widget is mighty strange. You say you found a room full of these?
- Going back for more? That's insane.
- Clear the undead from Razorslide Bivouac.
- Escape
- Lightbringer Kindlesnap
- Secure the bivouac!
- Take these things out. Now!
- For the Pact!
- Agent Kindlefire
- Look alive!
- Cut them down and end this!
- For the Pact!
- Tactician Goomf
- Don't let them corrupt our bivouac!
- Slay these creatures!
- For the Pact!
- Explorer Ank
- Cull the Risen!
- We must reassert control here!