Game text
902,736 entries
- Back at the Durmand Priory, we gave the Sanguinary Blade to Gixx. Hopefully, the researchers can run tests on the blood, and find some weakness to use against the Elder Dragons.
- Clear any remaining Risen from the beach.
- Stow your med kit.
- Stow Med Kit
- I'd like you to continue your partnership with Sieran. Perhaps you can keep this deciduous do-gooder out of trouble.
- Thank you, Steward Gixx. I'd be happy to collaborate with Sieran. We work well together.
- Poor Gixx. You're just jealous that you're stuck in here being leadery and responsible, while we're having all the fun.
- Your next endeavor is a research assignment involving one of the lesser races of Tyria. Do try not to teach them bad habits, Sieran, hm?
- Explorer, get a briefing from Sieran, and choose which species you'd like to study. Now, go.
- Tell me more about the unification.
- We're with you for as long as it takes. But why do you have to gather so far from your home?
- Bad ice. Quaggans fled south to escape it, but the bad ice followed. Now, it's making the lake too cold and too sick to support fish...or quaggans.
- What you call "bad ice," we call ice dragon corruption. You were right to flee from it. You will have to migrate again, won't you?
- You have my sympathy—that's a bad situation to be in. Let's find the missing gatherers, and then we'll tackle the bad ice.
- The Pact is a union between the Order of Whispers, the Vigil, and the Durmand Priory. Only with our combined strength do we have a realistic chance of combatting the dragons.
- We'll march with you for as long as it takes. But I do wonder why your people gather so far from the lake.
- Bad ice. Quaggans fled south to escape it, but the bad ice followed. Now, it's making the lake too cold and too sick to support fish...or quaggans.
- Your "bad ice" probably comes from Jormag, the ice dragon—who forced my people to flee, too. Eventually, we found a new home. Can't you do the same?
- Tough break, but we're here to help. First, we find the missing gatherers, then we'll look into your "bad ice."
- Why is there a presence this far south?
- It's critical to the success against the Ice Brood that we contain the Svanir down here and not allow the conflict to grow into a larger two-front battle.
- Makes sense. Good-bye.
- Yes! That's a fragment of the telescope's eyepiece.
- Use the Lightning pull to reach the platform.
- Blood Legion [lbracket]Lore[rbracket]
- That's Caithe for you. Tell me, is this the bridge you remember?
- Throw Vine
- Speak to Nimbus.
- Use the light dash skill to pass through the sand wall.
- You'll be telling your grandkids the same thing.
- There's the Mouth, Commander. It's all yours!
- I'll be ready.
- That's vague. Can you give me more details?
- Eir's Short Bow
- It was a pleasure to be on your team, Commander. Zhaitan is definitely on the defensive now.
- And we intend to keep it that way.
- Those mines I planted should give us a chance to catch those couriers.
- Seraph Medic
- See you around.
- Okay, sorry.
- Okay, got it.
- Good point!
- We have Risen incoming!
- We're under attack. Protect the wounded!
- Clear those undead out. We have to retake the field hospital!
- Flame Legion Book
- She's lost to us. We need to focus on finding the Mouth. Find the door and we can go.
- I just hope she doesn't do anything else to endanger herself.
- Kill the Mouth of Zhaitan in Kitah Manse.
- I led a Pact squad into Orr to take out the Mouth of Zhaitan that was operating in Kitah Manse. We fought through the corrupted lord of the manse's illusions, killed him and his undead servants, and disposed of the Mouth, but we lost good soldiers in the process. Without the Mouth, Zhaitan's food supply has been curtailed. I returned to Fort Trinity to check in with Marshal Trahearne and plan the Pact's next move.