Game text
902,736 entries
- Explosives?
- Inquest Head Scientist
- Get out of here! Don't make me call security!
- Incorrigible twits. Take this!
- Wait, you're still here? Get them!
- Gain retaliation for 10 seconds when you take damage from guards, lords, or supervisors. This effect triggers once every 20 seconds.
- Listen hard for an advantage over enemies, and receive extra ears. Fight hard for an edge over foes, and receive extra horns. But seeing the path to harmony is not hard; following it is. Two eyes will do.
- Rust my britches—yeah. Explosives. You all should blow this place up.
- Capture the Infinity Coil.
- Veteran Destroyer Crabs
- Veteran Destroyer Harpies
- Worker
- Worker
- As far as I can tell, these legless horses were used by humans for jousting. At least, that's what I overheard from the sewers of Divinity's Reach as they were being discarded.
- I've seen these in Divinity's Reach myself. But these are just toys.
- Interesting. Good-bye.
- Sewers? That explains the smell. Good-bye.
- I know they are not alive! But there are the remains of mechanisms inside. I can use them for something.
- Good luck with your tinkering.
- I'm comparing them with this picturebook I also found in the sewers. Sir Skippy's Big Fun Day is our foremost source on jousting.
- I'm sure you'll learn a lot.
- New aquisitions coming in every day, takes constant upkeep to keep everything organized. When a tinkerer gets an idea, we give them what the need before they forget what they were working on.
- Sounds like you have a good system going.
- That's how all of Skrittsburgh functions. Skritt do better together, we aid each other, make it easy to create, build, work together.
- Got it. Take care.
- Sir Jonka
- Foreman Rekkata
- The ooze isn't making any hostile moves toward you. It appears to be tame.
- Static Shot
- I'm glad he's on our side. Let's go.
- Throw a grenade that explodes.
- Zopp always uses cutting-edge tech on his projects, so we should be safe—albeit uncomfortable. Nothing's guaranteed, of course, so be ready for anything.
- Putting Uldek down is grim work, but it has to be done. If you want gratitude and respect, help us end this.
- Of course. That's why we're here. And we won't leave until we shatter Uldek and his entire Branded horde.
- Hi, new ogre. I'm Sieran from the Durmand Priory. Jonkor sent us to help you tame pets for the kraal defense.
- I don't know how you fooled Jonkor, but this is no game. We need to break in the most dangerous beasts, or we don't stand a chance against Uldek.
- Rock dogs are tough, but we can handle them. The hard part will be not killing them outright.
- Are you listening? I said "most dangerous." Normal rock dogs are just the warm-up. We're here for Sourfang, the pack alpha.
- He's killed three beastmasters so far. If you want to make a difference, help us tame him.
- First we tame enough of his pack to draw him out. Then the real work begins. Pitch in, or get out of my way.
- Your attention, please. Jonkor sent us to help you tame pets for your kraal defense.
- We're done here. Sourfang and his entire pack should be enough to defend the kraal.
- You ogres are all business. I'm no expert, but it's traditional to thank your helpers. Remember, we took down Sourfang.
- Should be? I thought the point was to make your kraal impregnable. Now you sneer like it was a waste of time. We tamed Sourfang!
- Well, some of our sensor equipment needs to be fixed or recalibrated. It's monitoring the changes in intradimensional wave energy produced when the imps appear.
- Dolphin
- Intradimensional Wave Aetherometer
- Really?
- That's him—right there!
- Blork