Game text
902,736 entries
- Avery Nikols
- This place is looking safer already. Thank you, friend.
- Skrittsatawney
- This region sure has its share of trouble. Care to lend a hand, friend?
- What sort of trouble?
- And who might you be?
- Hot spot. The Decimus Stones, where warmasters were buried. No wonder the ghosts here fight twice as hard.
- Take a look around, this place is swarming with hostile bandits and creatures.
- Piece[s] of Scrap Metal
- What sort of creatures?
- There's a bandit recruitment camp south of here. If you can, strike down their forces and dismantle their weapons.
- Damage per Mine
- All right. What about the creatures?
- Bites
- Jaguars prowl these hills, and down in valley are a couple Durmand Priory members who need help with breeze riders.
- Okay. And the bandits?
- Got it. Thank you.
- Yeah, the Inquest are attempting to negotiate an alliance with the bandits. If they ever started working together in earnest, it would mean chaos in this region.
- What other things can I do?
- I've got everything I need. Thanks.
- I'm Avery Nikols, sent here by the mayor of Shaemoor to investigate the security of trade routes to Rata Sum.
- What? All by yourself?
- How's the investigation?
- I'm the last of my scouting team. Normally a Seraph would see to a job like this, but none could be spared.
- Have you run into any trouble?
- Defeat the Orrian monsters.
- Bandit Weapon Rack
- Pretch'atta
- You have shiny for skritt? You give shiny to cute skritt? Hmmm?
- Of course there was. What did I tell you? You just have to trust me.
- Where can I find a shiny?
- I'm fresh out of shinies.
- Ah! So shiny! Put these in a nice place! So good. Yes. Much thanks.
- So, what do you do with the shinies?
- Look, we're with the Order of Whispers. We've been sent to get you out of here.
- We take them, build with them. Figure out how they work, if they work. Maybe nothing, maybe key to new city!
- Lionguard
- Down in twisty canyons. Old ruins. Piles of relics. You look, you find. Bring back here. Yes? Yes!
- Hello again, Chief. It looks like you've been busy. How long until your defenses are ready?
- Relics
- Sergeant Lile Krent
- You're standing in the heart of the Brisban Wildlands, and just your luck, you're in the middle of all things criminal. In the west, you've got Vandal's Claim, which is thick with bandits. Just don't stray too far, and you should be okay. In the east, the Inquest have a fortified lab, and we've heard rumblings about them trying to ally with the bandits. Gods help us if that comes to pass.
- You've made the region safer.
- Revive and escort allies to the southern spy camp, slay hostile forces, and destroy enemy equipment.
- Valiant Mathair appreciates your help.
- You weakened the enemy's alliance.
- Disrupt meetings between the Nightmare Court, Inquest, and bandits. Give stolen bandit documents to Corporal Rhea Shinde.
- Peacemaker Klodi thanks you for your efforts.
- Valiant Mathair
- Peacemaker Klodi