Game text
902,736 entries
- Yes! Loosen mine, too. Yes, yes! Please! Promise, no running away!
- Quiet, you rats! Just keep moving and no one gets hurt.
- Ah, you. Friend of skritt. Many thanks. All skritt will know you are good. You helped, yes.
- Oh, my head hurts. So much pain. Safe? Is it? Free? Are we?
- Shh, rest. Freedom is here. You, me, we go home. Your head will feel better there, yes. Come. Home this way.
- Hey there, little freak. You and your friends are going to come with us.
- No. No, no! Skritt won't be toys for you. Run! Go fast!
- I don't think you understand, rat. You come with us, or we chop you into pieces here and now.
- No hurt skritt! We follow. Put away sharp things, yes?
- Yeah! How do you like that, bad man? Not scary, just dead!
- Uh...not sure about you, but I'm leaving. Now, yes. Very quickly.
- Don't understand, no, no! Why take skritt? Skritt mean you no harm. No, never!
- Keep your beady eyes forward and your furry mouth shut.
- Look at them fearful little freaks. Glad I ain't one of them.
- They have no idea how awful things are about to get for them.
- The Inquest golem left nothing but tatters in the Durmand Priory camp. The Durmand Priory researchers are getting set to roll their sleeves up and put their camp back together. Unfortunately, the Inquest have returned to make sure that the camp remains in ruins. Keep the Durmand Priory researchers alive and fend off the Inquest long enough to allow the scholars to repair their camp.
- Defend the Priory while they rebuild Mirkrise camp.
- Priory tents repaired
- Inquest attackers
- Let's not waste any time. I was right in the middle of a difficult translation and I—
- I? Excuse me, which of us suggested the use of a compensatory model in the main dialect?
- We can debate the nuances of our research later. Now, we've got a lot of manual labor to attend to.
- The Inquest certainly are persistent, aren't they?
- If they are so adamant in disrupting our research, why do they resort to such barbaric methods?
- I don't think they're interested in a peer-review methodology. Come on, we need to keep working.
- Ugh, I thought we had help for this. Scholars are not supposed to dig in the mud and repair a campsite.
- Ah, a little fresh air never hurt anyone. Besides, it makes for a nice change from the hours of bookwork.
- Books don't leave me covered in mud, sweat, or insect bites. The next time we select a campsite, I'm voting for a library.
- The Demolisher
- Coffee
- Ulta Metamagicals Waypoint
- Triforge Point Waypoint
- Gallowfields Waypoint
- Wendon Waypoint
- Brilitine Waypoint
- Watchful Source Waypoint
- Seraph Observers Waypoint
- Tunnels Waypoint
- Hillstead Waypoint
- East End Waypoint
- Mrot Boru Waypoint
- Mirkrise Waypoint
- %num1%/%num2% Legendary Mordrem Kills
- Rescue kidnapped skritt from the Nightmare Court.
- Kill jailers to access gates: %num1%/%num2%
- Prison Gates
- Nightmare Jailer
- Nightmare Jailer
- Dizzy. Much pain. Stop. Yes? Please. Stop!
- Silence, maggot, or I shall show you my favorite way to cause pain.