Game text
902,736 entries
- Reactivate the tracking devices. Got it.
- We're monitoring skritt reactions to various stimuli. You can provide that stimuli. Knock over their gears or "shiny things," or just fight them directly. They're abnormally hostile, so we won't miss any casualties.
- Are you the only researcher on field duty?
- Wow. Noted. I'll see what I can do.
- No. Dekkti and Widd are building devices based on my research, but Vee takes my data to Widd's lab in Mabon. Not a glamorous job, but everyone's an apprentice at some point. He'd probably appreciate some help.
- Can I help your research?
- Maybe I can give him a hand.
- "Seeds of Truth" Mastery
- Complete all %num2% "Seeds of Truth" achievements.
- Pales in comparison to the real Job-o-Tron.
- You helped the Wardens.
- Destroy corrupted plants, husks, and thorns; fight the Nightmare Court and their minions; and free prisoners.
- Laewyn and the Wardens of Falias Thorp are indebted to you.
- You assisted Cern.
- Replica Job-o-Tron Backpack[s]
- Cern is grateful for your help.
- Create a roster to compete in a quick, %num3%-round single-elimination tournament with %num1% teams of %num2% players.
- Create a roster to compete in a paid, quick, %num3%-round single-elimination tournament with %num1% teams of %num2% players. Paid tournament rewards use a different system than free tournaments. All players in a paid tournament are guaranteed at least one reward chest.
- Thank you for your time.
- Fishing Net
- Glad to hear it.
- All right.
- Tread carefully, friend. The Nightmare Court has a camp up ahead, and I've seen too many go in and not come out. I'm still recovering from my last confrontation, but you look like you could show them a thing or two.
- Has anyone come by recently?
- Thanks for the warning. Good luck.
- The camp is a glorified prison. To secure it, the Nightmare Court has bent plants, spiders, and hounds to their will. Weaken the camp or help the captives...anything would do.
- You said people have gone in and not come out?
- Yes, that smith from the Weeping Isle came through and headed straight for the camp, and she hasn't returned. She could probably use some help.
- If you say so.
- Is there some other way I can help?
- I'm sure she'll be fine.
- The Nightmare Court is here! Defend the villagers on the beach!
- Their defenses are strong. They've bent plants, spiders, and sylvan hounds to their will. They also have prison cells somewhere in camp. You can hear the captives calling for help. The Court has to be stopped!
- I'll do my best to stop them!
- Separating oneself from the Dream is no easy choice, but it's a choice we've each made. We left the Grove to escape the constant pressure, but now we have the Nightmare Court to deal with.
- Where is everyone?
- Living off the water's bounty is hard when the local jellyfish keep us from tending our nets and traps. And the Nightmare Court attacks don't help either. We could use help keeping things running smoothly.
- The Nightmare Court captured or killed everyone they could in their latest raid. Talaith left to try and rescue everyone, but she hasn't returned. I fear she's in over her head.
- Show me where she was headed. I'll look for her.
- I wish her luck. Good-bye.
- We used to live at Naulshead Refuge, a place on the coast. A Nightmare Court raid left it in ruins. Talaith and I managed to escape with a few others, but even moving to an island wasn't enough to keep us safe.
- Where is everyone now?
- Can I help somehow?
- Sounds rough. Take care.
- The Inquest? They will totter along like they always do, messing with things no asura should know. And I'll be there to stop them.
- This is a dangerous place. Hylek down south, husks and Nightmare Court up north, and the dangers of the swamp itself to fill in the gaps.
- Anything of note?
- What can you tell me about the Warden's camp to the southwest?
- Drop any Nightmare courtiers you see. Their camp to the north, Banshee's Keen, would be a good place to start. It's heavily defended, and they keep prisoners there. A good raid might teach them some manners.
- Anything else that might be important?