Game text
902,736 entries
- Not now. Maybe later.
- Quaggan never thought to be afraid of the water.
- Damaged Turret
- Damaged Thumper Turret
- Keeping our headquarters in order is becoming harder than keeping the peace in Ebonhawke. I could use some help keeping on top of things.
- You're Wikki, right?
- My top priority is making sure that our recruits get properly trained. Then there's keeping our turrets up and running. If that wasn't enough, we have skritt squatting in our old shelter.
- Tell me more about the turrets.
- Tell me more about the trainees.
- Tell me more about the skritt.
- I think that's all I need to know.
- We got shipment of thumper turrets from Divinity's Reach. They're an older model, and they seemingly break just by looking at them funny. If you fix any you find, you'd be doing us a big favor.
- We usually put the trainees through their paces by training them in different fighting styles, but most of my best people are at Summit Peak. See if you can show them a few moves.
- Those squeaking scavengers have taken over the Last Stand Shelter and won't leave. If you can do anything to hinder those pests, I'd be thankful for it.
- Oh, hello. You just caught me coming back from a break. I usually don't have time for one, but with all your help I can finally catch my breath. Thanks again!
- Oh, for Grenth's sake, how many times have I told the trainees not to leave their helmets in the training yard? Now we've got skritt running in and stealing them.
- I'll get them back. Show me where to go.
- You can count on me, Commander. Show me the way.
- Teach those trainees a lesson. Make them get their helmets back.
- Thank you, %str1%. You've done so much for us already, but this will really save our day. Go see Lieutenant Davel in the training yard. He'll instruct you better.
- Lieutenant Davel. Got it.
- Go see Lieutenant Davel in the training yard. He'll put you to good use.
- You look pretty strong, but not as strong as me.
- Time to prove you wrong.
- What do you say? Wanna dance?
- Remove
- Separatist Propaganda
- The Renegades are fools, complete dead-end idiots. All they want to do is tear us apart by war. They're no better than those Flame Legion lunatics.
- I found these battle plans in their base.
- Then this should even the odds. There are unexploded mortar shells out in the field. You can use them against the Renegades, provided the shells don't explode and tear your face off.
- Hrmm, a volunteer. Fine. The Renegades captured some summit VIPs, and I need operatives to get them back. Get to the Renegade base to the north and free the prisoners before they reveal anything.
- What about the base itself?
- Free the prisoners. Got it.
- Your constant standing order is this: gut any Renegade you see. Burn them, blow their heads off. Your choice, just make them dead.
- What about the base itself?
- Move 50%% slower. Skills take 50%% longer to recharge. Cured with more sugar.
- Interesting. They're encoded. Luckily, we recently captured a Renegade who gave up the cipher, after some convincing. Give me a moment.
- I see. Thanks for the information.
- It's a lunch order. Not exactly stellar intel. We could use this to study their supply line. Maybe we could cut it off and starve them out.
- It's a list of names. Some important people here. Could be a list of kidnap targets. I'll warn the delegations. Good work, %str1%.
- A Renegade base is filled with targets to steal or destroy. Wrecking their supplies will cause them pain. And keep an eye out for any intel we could use against them.
- And what was that about elder races?
- If you see any of their supplies lying around, feel free to destroy them. Limiting their resources can go a long way into disrupting their plans.
- Our scouts report the Renegade base is in complete disarray. Outstanding work. I'm authorized to supply you with a few things for trade, if you're interested.
- I found these plans in the Renegade base.
- Good luck with the treaty.
- Gathering Boost
- Prison Cage
- Take plans
- Renegade Battle Plans